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path: root/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
AgeCommit message (Expand)Author
2013-07-21There. Fix all the issues where we are using integers when we should be using...Ryan Houdek
2013-07-21Continuation of the previous commit. I missed a integer.Ryan Houdek
2013-07-21Fix a issue in the texture conversion shaders that was multiplying an integer...Ryan Houdek
2013-06-16Build fix: Android NDK doesn't support any locale switching.Armada
2013-06-16Set the locale per-thread instead of globally when generating shaders. Add cr...Armada
2013-04-24Formatting cleanup for VideoCommon.Lioncash
2013-04-17New license header introduced for DiscIO, AudioCommon, InputCommon, VideoComm...Lioncash
2013-04-08ogl: support glsl120degasus
2013-03-19Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.lioncash
2013-02-13merge glsl headers into one placedegasus
2013-01-22partial revert of 8a6f7474088edegasus
2013-01-19glsl: remove usage of old texture2D* functiondegasus
2013-01-19move utils texture to sampler 8+9degasus
2013-01-14remove ubo for efb2ramdegasus
2013-01-11vertex shader for texture converterdegasus
2013-01-02remove glsl binding support. convert every shader to version 130degasus
2012-12-28switch to glsl 130, more than OpenGL 3.1 isn't neededdegasus
2012-12-27Bit more cleanup from removing Nvidia CGRyan Houdek
2012-12-19fix efb2ram decoderdegasus
2012-12-19fix gcc compilationdegasus
2012-10-09fix formatting uglies introduced in glsl-master branchShawn Hoffman
2012-10-09More coding style fixes because I suck at sedPierre Bourdon
2012-10-098 spaces indentation -> tabsPierre Bourdon
2012-10-09Use UBOs in every shader. I had missed a few. Only cache Uniform locations if...Ryan Houdek
2012-10-09Bit of cleanup. Clean up my massive hack in the ShaderManagerFiles. Almost fe...Ryan Houdek
2012-10-09Add support for GL_ARB_shading_language_420pack so we don't have to binding s...Ryan Houdek
2012-10-09Missed oneRyan Houdek
2012-10-09Shader Compile fixes. Played SMS for two shines.Ryan Houdek
2012-10-09moeRyan Houdek
2012-05-05Fixed texture encoding. Fixes the interaction with objects in Another Code R...skidau
2011-06-10just a little cleanup to maintain minimal interfacesRodolfo Osvaldo Bogado
2011-01-31Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph...Jordan Woyak
2010-12-19made texture conversion shaders use less instructionsnitsuja-
2010-07-12hopefully fixed zww issue with new efb to ram.Rodolfo Osvaldo Bogado
2010-06-05HUGE commit :)Rodolfo Osvaldo Bogado
2010-05-22let's keep experimenting:Rodolfo Osvaldo Bogado
2010-01-19Small fixes:Rodolfo Osvaldo Bogado
2009-12-07mixed commit:Rodolfo Osvaldo Bogado
2009-12-02Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more acc...donkopunchstania
2009-11-20Well this commit has 2 parts:Rodolfo Osvaldo Bogado
2009-10-25small code clean up:Rodolfo Osvaldo Bogado
2009-10-14Videocommon: setlocale for shader compilation, should fix problem with runawa...nakeee
2009-09-14psyjoe's patch to shader compilation. ector/some "shader person" check this p...Shawn Hoffman
2009-09-03Some housecleaning around the D3D plugin, start of preparations to share even...hrydgard