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path: root/Source/Core/VideoCommon/Src/TextureDecoder.h
AgeCommit message (Expand)Author
2013-04-17New license header introduced for DiscIO, AudioCommon, InputCommon, VideoComm...Lioncash
2013-03-19Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.lioncash
2013-01-10VideoCommon: Implement proper RGBA8 texture loading from tmem.NeoBrainX
2013-01-10Video_Software: Implement proper RGBA8 texture loading from tmem.NeoBrainX
2012-02-03Prepare texture preloading supportNeoBrainX
2011-02-25added the possibility to allocate aligned memory, an use it to allocate the b...Rodolfo Osvaldo Bogado
2010-08-28Include "Hash.h" rather than "hash.h" for case-sensitive file systems.Soren Jorvang
2010-08-28sometimes to advance you have to make a step back.Rodolfo Osvaldo Bogado
2010-06-19add a path to texture decoder to produce only rgba textures, this will make t...Rodolfo Osvaldo Bogado
2010-04-03back to limit vps instead of fps as this fix fps limit and now it works corre...Rodolfo Osvaldo Bogado
2010-02-23First a bugfix:Rodolfo Osvaldo Bogado
2010-02-10test commit: please test if this improve the performance with the safe textur...Rodolfo Osvaldo Bogado
2010-02-08second try to implement a more correct safe texture cache, implemented full h...Rodolfo Osvaldo Bogado
2010-02-03sorry forget one file :)Rodolfo Osvaldo Bogado
2010-02-03a lot of modifications here :)Rodolfo Osvaldo Bogado
2009-12-07mixed commit:Rodolfo Osvaldo Bogado
2009-10-10Moving pixel engine and command processor from core to video common. This wil...donkopunchstania
2009-08-11GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels co...omegadox
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-07-26GFX: updated Dates, code formatting cleanup, code cleanup / organization, som...omegadox
2009-05-13TextureDecoder now indicates I4 and IA4 texture formats. It also decodes pale...Nolan Check
2009-05-09A fix by baby.lueshi that fixes the problems with rev 3187death2droid
2009-05-09Revert r3187 causes games to return lots of errors.death2droid
2009-05-08Use correct width and height for compressed texturesNolan Check
2009-05-07Add hires texture support to OpenGLdeath2droid
2009-02-17Build fix for r2283.magumagu9
2009-02-14New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker h...XTra.KrazzY
2009-02-13New compact texture type for OGL/D3D: IA8XTra.KrazzY
2009-02-12New compact texture type for OGL/D3D: RGB565XTra.KrazzY
2009-02-12Committing magumagu9's work on texture decoding transferral to OGL, I added D...XTra.KrazzY
2009-01-141) fix texture caching issue (ie. MP1 "Main menu" fps drop).memberTwo.mb2
2008-12-08set svn:eol-style=native for **.hbushing
2008-12-04Better tlut hash for fixing MPs font. Didn't notice any slowdown for now.memberTwo.mb2
2008-12-04Fix MP1 & MP2 texture font issue. Not very robust but the general idea is the...memberTwo.mb2
2008-11-25Improve safe texture cache - now using sparse CRC to identify textures. Far l...hrydgard
2008-08-16fix bug in giga's resampler, hrydgard
2008-08-08TextFmt Overlay v4. :pgigaherz
2008-08-06added overlay that displays texture formats (thanks to gigaherz!)Shawn Hoffman
2008-07-20More GFX plugin cleanup, still no visible changes. hrydgard