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Source
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Core
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VideoCommon
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TextureDecoder.h
Age
Commit message (
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Author
2010-04-03
back to limit vps instead of fps as this fix fps limit and now it works corre...
Rodolfo Osvaldo Bogado
2010-02-23
First a bugfix:
Rodolfo Osvaldo Bogado
2010-02-10
test commit: please test if this improve the performance with the safe textur...
Rodolfo Osvaldo Bogado
2010-02-08
second try to implement a more correct safe texture cache, implemented full h...
Rodolfo Osvaldo Bogado
2010-02-03
sorry forget one file :)
Rodolfo Osvaldo Bogado
2010-02-03
a lot of modifications here :)
Rodolfo Osvaldo Bogado
2009-12-07
mixed commit:
Rodolfo Osvaldo Bogado
2009-10-10
Moving pixel engine and command processor from core to video common. This wil...
donkopunchstania
2009-08-11
GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels co...
omegadox
2009-07-28
Now ALL copyright dates are fixed to the legally correct year: The year in wh...
XTra.KrazzY
2009-07-26
GFX: updated Dates, code formatting cleanup, code cleanup / organization, som...
omegadox
2009-05-13
TextureDecoder now indicates I4 and IA4 texture formats. It also decodes pale...
Nolan Check
2009-05-09
A fix by baby.lueshi that fixes the problems with rev 3187
death2droid
2009-05-09
Revert r3187 causes games to return lots of errors.
death2droid
2009-05-08
Use correct width and height for compressed textures
Nolan Check
2009-05-07
Add hires texture support to OpenGL
death2droid
2009-02-17
Build fix for r2283.
magumagu9
2009-02-14
New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker h...
XTra.KrazzY
2009-02-13
New compact texture type for OGL/D3D: IA8
XTra.KrazzY
2009-02-12
New compact texture type for OGL/D3D: RGB565
XTra.KrazzY
2009-02-12
Committing magumagu9's work on texture decoding transferral to OGL, I added D...
XTra.KrazzY
2009-01-14
1) fix texture caching issue (ie. MP1 "Main menu" fps drop).
memberTwo.mb2
2008-12-08
set svn:eol-style=native for **.h
bushing
2008-12-04
Better tlut hash for fixing MPs font. Didn't notice any slowdown for now.
memberTwo.mb2
2008-12-04
Fix MP1 & MP2 texture font issue. Not very robust but the general idea is the...
memberTwo.mb2
2008-11-25
Improve safe texture cache - now using sparse CRC to identify textures. Far l...
hrydgard
2008-08-16
fix bug in giga's resampler,
hrydgard
2008-08-08
TextFmt Overlay v4. :p
gigaherz
2008-08-06
added overlay that displays texture formats (thanks to gigaherz!)
Shawn Hoffman
2008-07-20
More GFX plugin cleanup, still no visible changes.
hrydgard