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path: root/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
AgeCommit message (Expand)Author
2011-01-10Use SSSE3 shuffle for DataReader's DataReadU32xN in VideoCommon. The function...xsacha
2010-11-14more work on dlist caching now should be a little fasterRodolfo Osvaldo Bogado
2010-10-03Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommo...Jordan Woyak
2010-07-31Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3).Soren Jorvang
2010-07-18I missed some cases in r5901:Soren Jorvang
2010-07-18Because we only ever call Pos_ReadDirect (and through that, DataRead<T>)Soren Jorvang
2010-04-09VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It se...nodchip
2010-04-09VideoCommon: merged SSSE3/SSE4.1 codes. Added some additional SSSE3/SSE4.1 co...nodchip
2010-02-28Refactored VertexLoader::CompileVertexTranslator(). Now texture coordinates l...nodchip
2010-02-28Refactored VertexLoader::CompileVertexTranslator(). Now the vertex position l...nodchip
2010-02-24Reverted because of some processor and performance issue. I will develop in a...nodchip
2010-02-24Added SSSE3/SSE4.1 code for speed up. The code does not work in this revision...nodchip
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-07-26Fix up all copyright dates.death2droid
2009-06-13Possible fix for projection hacksdonkopunchstania
2009-02-15vertexloader_pos cleanup - remove the branch per vertex. not much of a speedu...hrydgard
2009-02-15VertexLoader: Change some pointer arithmetic to array syntax. should have no ...hrydgard
2009-02-09Convert some ugly macros to templates.hrydgard
2009-02-09Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should g...hrydgard
2009-02-08optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetP...hyperiris
2009-02-04attempt to get rid of another __LOG crashnakeee
2008-12-26GL Vertex loader moved to VideoCommon.hrydgard