| Age | Commit message (Expand) | Author |
| 2013-07-22 | Add "Q" / "E" as freelook keybindings | Jasper St. Pierre |
| 2013-07-21 | VertexShaderManager: Make ProjectionHack private | Jasper St. Pierre |
| 2013-04-24 | Formatting cleanup for VideoCommon. | Lioncash |
| 2013-04-17 | New license header introduced for DiscIO, AudioCommon, InputCommon, VideoComm... | Lioncash |
| 2013-04-07 | Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSo... | Lioncash |
| 2013-03-31 | Fix some typos and correct some capitalizations in the log messages. | Lioncash |
| 2013-03-19 | Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. | lioncash |
| 2013-01-24 | Merge branch 'immediate-removal' into GLSL-master | degasus |
| 2013-01-24 | change projection_type to u32 | degasus |
| 2013-01-22 | fix small dx9 slowdown | degasus |
| 2013-01-10 | Redundant line of code in VertexShaderManager::Dirty() | Lioncash |
| 2013-01-09 | Merge branch 'arb_framebuffer' into GLSL-master | degasus |
| 2012-12-30 | Fix the last few warnings in Dolphin on my system. | Ryan Houdek |
| 2012-12-27 | Merge branch 'master' into GLSL-master | degasus |
| 2012-12-24 | Initial removal of Nvidia CG. Still some more cleanup to go | Ryan Houdek |
| 2012-12-10 | Clean up gcc/g++ compiler warnings that have accumulated. | Glenn Rice |
| 2012-12-01 | VertexShaderManager: Fix redundant shader constant updates. | NeoBrainX |
| 2012-10-09 | yay, UBOs work 100% now. | Ryan Houdek |
| 2012-10-09 | UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Prob... | Ryan Houdek |
| 2012-10-09 | Add in UBOs, doesn't work yet. Still debugging here. | Ryan Houdek |
| 2012-10-09 | Bit of cleanup. Clean up my massive hack in the ShaderManagerFiles. Almost fe... | Ryan Houdek |
| 2012-10-09 | This is the terrible bit that can't be removed until we use UBOs in the GLSL ... | Ryan Houdek |
| 2012-05-27 | Update the viewport when the scissor offset is changed | Pierre Bourdon |
| 2012-05-26 | fixed some graphics problems with loading savestates (for example, wrong colo... | nitsuja |
| 2012-03-24 | D3D9: Fix texel to pixel mapping when sampling textures properly. | NeoBrainX |
| 2012-01-04 | initialize the uninitialized | nitsuja |
| 2011-05-12 | Don't resize render target to handle out-of-bounds viewports. Instead, adjust... | Nolan Check |
| 2011-04-11 | Fix an error introduced in r7083. In the pixel shader manager the farZ and zR... | donkopunchstania |
| 2011-02-05 | Rework XF register loading a bit and change how registers are arranged in mem... | donkopunchstania |
| 2011-01-31 | * Changes about recent Custom PHack implementation | gnick79 |
| 2011-01-31 | Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph... | Jordan Woyak |
| 2011-01-30 | * All is fixed now about Custom Projection Hack (problem was inverted memmber) | gnick79 |
| 2011-01-30 | - Projection Hack disabled internally because it breaks all games (tomorrow I... | gnick79 |
| 2011-01-29 | A few compiler warnings. | Soren Jorvang |
| 2011-01-29 | * Changed the Projection Hack option in game properties to "Custom Projectio... | gnick79 |
| 2011-01-27 | Clean out the long since bit-rotted video profiling code. | Soren Jorvang |
| 2010-11-11 | Added a projection hack for Metroid: Other M. This fixes the black screens t... | skidau |
| 2010-10-03 | Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommo... | Jordan Woyak |
| 2010-09-23 | i know still a lot to fix and much work to do but sometimes experiments are f... | Rodolfo Osvaldo Bogado |
| 2010-07-18 | big changes here: | Rodolfo Osvaldo Bogado |
| 2010-06-05 | space changes, merge #defines, language fix, and code reorder/cleanup :P | luisr142004 |
| 2010-04-15 | Re-added Skies of Arcadia projection hack. Fixes issue 2514. | skidau |
| 2010-04-04 | Tweaked the widescreen hack: It now "hacks" to and from any aspect ratio, not... | Jordan Woyak |
| 2010-04-02 | Fixed bug where the projection hack setting was not being saved in the Game P... | skidau |
| 2009-12-05 | minor code cleanup | hrydgard |
| 2009-12-05 | Delete the misnamed GlobalControl.cpp/h, move the (ugly) projection hack code... | hrydgard |
| 2009-11-19 | a minor cleanup in xf registers, an some small bug fixes. please test and giv... | Rodolfo Osvaldo Bogado |
| 2009-10-26 | as sl1nk3.s say make the updates directly to the viewport and let the scale ... | Rodolfo Osvaldo Bogado |
| 2009-10-25 | some work on zscale and zoffset, don't know if this is correct but at least i... | Rodolfo Osvaldo Bogado |
| 2009-09-26 | OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches. | hrydgard |