| Age | Commit message (Expand) | Author |
| 2013-04-17 | New license header introduced for DiscIO, AudioCommon, InputCommon, VideoComm... | Lioncash |
| 2013-03-06 | Merge branch 'master' into GLSL-master | degasus |
| 2013-02-21 | wrapper for s_pCurBufferPointer | degasus |
| 2013-02-21 | small cleanups of s_pCurBufferPointer | degasus |
| 2013-01-09 | Merge branch 'arb_framebuffer' into GLSL-master | degasus |
| 2012-12-30 | Clear up some warnings that crop up from -Wextra | Ryan Houdek |
| 2012-12-27 | Bit more cleanup from removing Nvidia CG | Ryan Houdek |
| 2012-10-09 | 8 spaces indentation -> tabs | Pierre Bourdon |
| 2012-10-09 | Add in GLSL setting again. | Ryan Houdek |
| 2012-08-20 | Use do { ... } while (0) for the *_LOG macros | Pierre Bourdon |
| 2011-10-26 | Added proper Bounding Box support. | crudelios |
| 2011-09-05 | Merge some scissor rect related code to VideoCommon. | NeoBrainX |
| 2011-06-10 | just a little cleanup to maintain minimal interfaces | Rodolfo Osvaldo Bogado |
| 2011-02-14 | Some work on changing comments, log messages, and variable and function names... | Glenn Rice |
| 2011-02-02 | Remove PluginSpecs.h. Merge the few needed enums from that file into Common.... | Glenn Rice |
| 2011-01-31 | Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph... | Jordan Woyak |
| 2011-01-29 | initial implementation of fog range adjust, I don't think is correct or work ... | Rodolfo Osvaldo Bogado |
| 2011-01-28 | DSP plugin merge - the two DSP plugins are now gone and all the code has been... | hrydgard |
| 2011-01-03 | D3D9: | NeoBrainX |
| 2011-01-03 | Warning fix for gcc ;) | NeoBrainX |
| 2011-01-02 | D3D9: Make sure to use powers of two as render target dimensions if it's need... | NeoBrainX |
| 2010-12-27 | Yet another ClearScreen fix, should be the last one now. | NeoBrainX |
| 2010-12-27 | First Experimental Commit: | Rodolfo Osvaldo Bogado |
| 2010-11-27 | DX11: | NeoBrainX |
| 2010-11-21 | Polish, fix and otherwise improve the video plugin configuration dialog: | NeoBrainX |
| 2010-11-18 | Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class t... | Jordan Woyak |
| 2010-11-14 | more work on dlist caching now should be a little faster | Rodolfo Osvaldo Bogado |
| 2010-11-10 | DX11: Add an option to choose the internal resolution. | NeoBrainX |
| 2010-09-20 | Some work on merging the video plugins: Added a new plugin to the solution(sh... | Jordan Woyak |
| 2010-06-14 | some fixes to my last commit and .... | Rodolfo Osvaldo Bogado |
| 2010-05-28 | Improve iterator usage. | Jordan Woyak |
| 2009-09-19 | D3D various: "Safe texture cache" option, texture replace instead of destroy/... | hrydgard |
| 2009-09-13 | D3D: Fix 8-bit signed normals. Fixes lighting problems in Super Smash Bros Me... | hrydgard |
| 2009-09-13 | Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ... | hrydgard |
| 2009-09-08 | Linux: Tons of warning cleanup plus workaround a nasty crash problem in Statu... | hrydgard |
| 2009-09-08 | get rid of the '¯' chars in source code...non ascii chars are not really goo... | Shawn Hoffman |
| 2009-09-03 | D3D: Basic EFB copy-to-texture support. Fixes star domes in SMG (but does not... | hrydgard |
| 2009-09-03 | Moving more things out of GL into VideoCommon... | hrydgard |
| 2009-09-02 | Got rid of all of jp's ////////////////////////////// lines (nearly 500 of th... | Marcus Wanners |
| 2009-07-28 | Now ALL copyright dates are fixed to the legally correct year: The year in wh... | XTra.KrazzY |
| 2009-07-26 | Fix up all copyright dates. | death2droid |
| 2009-07-15 | Code cleanup. Juggling rectangles. I'm about to investigate the problems with... | Nolan Check |
| 2009-07-02 | EFB Access now works from both Dual Core and Single Core modes. Thread-safe. | XTra.KrazzY |
| 2009-06-28 | Graphics: (faked) bounding box support. Helps some Paper Mario effects althou... | hrydgard |
| 2009-03-18 | nakee's new logmanager. added a console window for windows builds (prints to ... | Shawn Hoffman |
| 2009-03-10 | A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in ... | hrydgard |
| 2009-03-08 | First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zel... | hrydgard |
| 2009-03-05 | just some compiler warning cleanup. | hrydgard |
| 2009-03-04 | Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warni... | nakeee |
| 2009-03-02 | an attempt to clean up the logging a bit | nakeee |