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Source
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Core
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VideoCommon
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TextureConfig.h
Age
Commit message (
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Author
2025-01-20
VideoCommon: add formatter for AbstractTextureType
iwubcode
2024-10-10
C++20: Synthesize `operator!=` From `operator==`
mitaclaw
2024-01-31
TextureConfig: Collapse std namespace for hash
Lioncash
2023-12-15
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...
iwubcode
2023-07-21
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
iwubcode
2023-06-08
Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)
Filoppi
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-07-19
VideoBackends: Support D24S8 abstract texture format
Stenzek
2018-03-01
AbstractTexture: Add support for depth textures/formats
Stenzek
2018-03-01
AbstractTexture: Support multisampled abstract texture
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-22
AbstractTexture: Support BGRA8 formats
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-10-08
TextureConfig: Specialize std::hash for TextureConfig
Lioncash
2017-08-01
HiresTextures: Support loading BC7 (BPTC) from DDS files
Stenzek
2017-06-13
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
iwubcode
2017-06-13
Video Backends: Split texture cache code out into separate files, introduce '...
iwubcode