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path: root/Source/Core/VideoCommon/TextureConfig.h
AgeCommit message (Expand)Author
2025-01-20VideoCommon: add formatter for AbstractTextureTypeiwubcode
2024-10-10C++20: Synthesize `operator!=` From `operator==`mitaclaw
2024-01-31TextureConfig: Collapse std namespace for hashLioncash
2023-12-15VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...iwubcode
2023-07-21VideoBackends: add support for cube maps for OGL, Vulkan, and D3Diwubcode
2023-06-08Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)Filoppi
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2019-02-19Move most backend functionality to VideoCommonStenzek
2018-07-19VideoBackends: Support D24S8 abstract texture formatStenzek
2018-03-01AbstractTexture: Add support for depth textures/formatsStenzek
2018-03-01AbstractTexture: Support multisampled abstract textureStenzek
2017-11-22VideoBackends: Add AbstractStagingTexture classStenzek
2017-11-22AbstractTexture: Support BGRA8 formatsStenzek
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-10-08TextureConfig: Specialize std::hash for TextureConfigLioncash
2017-08-01HiresTextures: Support loading BC7 (BPTC) from DDS filesStenzek
2017-06-13Video Backends: Move and rename HostTextureFormat to AbstractTextureFormatiwubcode
2017-06-13Video Backends: Split texture cache code out into separate files, introduce '...iwubcode