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Source
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Core
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VideoCommon
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TextureConversionShader.h
Age
Commit message (
Expand
)
Author
2022-06-16
VideoCommon: Reduce duplicates of non-palette-requiring texture decode shaders
TellowKrinkle
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2020-01-23
VideoCommon/TextureConversionShader: Convert over to using ShaderCode
Lioncash
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2017-12-02
VideoCommon: Rename TextureConversionShader namespace.
degasus
2017-11-17
Video Common: Add XFB decoding via the GPU
iwubcode
2017-08-03
Video: Clearly separate Texture and EFB Copy formats
N.E.C
2017-04-12
TextureConversionShader: Consider source format of EFB for EFB2RAM
Stenzek
2017-04-01
VideoCommon: Add texture decoding shader generators
Stenzek
2016-07-29
VideoCommon: Make API_TYPE an enum class
Lioncash
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-01-17
VideoCommon: Header cleanup
Lioncash
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2014-09-08
Include CommonTypes.h instead of Common.h.
Rohit Nirmal
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-10
Replace all include guard ifdefs with "#pragma once"
lioncash
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre