| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-07-16 | Restructure parameters to TetxureConverterShaderGen/TextureConversionShader | Pokechu22 |
| 2022-01-13 | Fix ambiguous uses of format_to | Pokechu22 |
| 2022-01-13 | Make all custom fmt::formatter's format functions const | Pokechu22 |
| 2022-01-01 | VideoCommon: Add names for textures and shaders | Pokechu22 |
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon |
| 2019-02-19 | Move most backend functionality to VideoCommon | Stenzek |
| 2018-05-03 | TextureConversionShader: Don't sample from adjacent rows when not needed | Stenzek |
| 2017-12-02 | VideoCommon: Create a namespace for TextureConversionShaderGen. | degasus |
| 2017-12-02 | VideoBackends: Use VideoCommon shader generators for efb2tex copies. | Markus Wick |
