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release-prep-2407
release-prep-2409
release-prep-2412
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release-prep-2506
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Source
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Core
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VideoCommon
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VertexShaderGen.cpp
Age
Commit message (
Expand
)
Author
2014-06-19
LightingShader: hard code const variable
degasus
2014-05-16
Video backends: mass-replace "xfregs" with "xfmem".
magumagu
2014-05-05
ShaderGen: make uv readonly
degasus
2014-05-05
ShaderGen: OGL: don't make a copy of "Normal"
degasus
2014-05-05
ShaderGen: make clipPos readonly
degasus
2014-05-05
ShaderGen: inline constant shaders
degasus
2014-05-05
ShaderGen: use cbuffers for D3D
degasus
2014-04-30
Changes posmtx vertex attribute to integer.
Ryan Houdek
2014-04-24
VertexShaderGen: Correct vertex shader output to consider shifted pixel centers.
Tony Wasserka
2014-04-11
VideoBackend: remove unused config vars.
magumagu
2014-04-03
Add initial support for GLSL ES 3.10.
Ryan Houdek
2014-03-14
LightingShaderGen: Perform more lighting calculations with integers.
Tony Wasserka
2014-03-14
LightingShaderGen: Perform some lighting calculations with integers.
Tony Wasserka
2014-03-14
ShaderGen: Store material uniforms as integers.
Tony Wasserka
2014-03-14
ShaderGen: Store light color uniforms as integers.
Tony Wasserka
2014-03-11
Fixes spacing for "for", "while", "switch" and "if"
Matthew Parlane
2014-03-09
clang-modernize -use-nullptr
Tillmann Karras
2014-02-26
remove (ATTR|VARY)(IN|OUT) macros
degasus
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-01
OGL: remove ubo workaround
degasus
2014-02-01
VertexShaderGen: fix D3D posmtx attribute regression by VertexLoaderCleanup b...
degasus
2014-01-31
PortableVertexFormat: use AttributeFormat for posmtx attribute format
degasus
2014-01-15
VideoCommon: cleanup of "components" usage
degasus
2014-01-05
OpenGL: use shader 420pack if available to staticly bind ubo location
degasus
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre