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path: root/Source/Core/VideoCommon/VertexShaderManager.cpp
AgeCommit message (Expand)Author
2014-06-19LightingShader: hard code const variabledegasus
2014-06-19VideoCommon: use the Light struct in XF memorydegasus
2014-05-16Video backends: mass-replace "xfregs" with "xfmem".magumagu
2014-05-16Video backend: merge global var xfmem into xfregs.magumagu
2014-05-16Video backends: unify xfregs/xfmem structures.magumagu
2014-04-24VertexShaderGen: Correct vertex shader output to consider shifted pixel centers.Tony Wasserka
2014-03-29Remove all trailing whitespaces from our codebase.Pierre Bourdon
2014-03-15Remove the extra parameters field from the PH.Linktothepast
2014-03-14ShaderGen: Store material uniforms as integers.Tony Wasserka
2014-03-14ShaderGen: Store light color uniforms as integers.Tony Wasserka
2014-03-11Fixes spacing for "for", "while", "switch" and "if"Matthew Parlane
2014-02-20Fix more header sorting issues in VideoCommon/ (now check-includes clean).Pierre Bourdon
2014-02-18Convert all includes to relative paths.Lioncash
2014-02-17Second and final pass of clearing out tabs.Lioncash
2014-02-16Merge pull request #82 from lioncash/vertical-alignmentRyan Houdek
2014-02-16Fix some vertical alignmentsLioncash
2014-02-15inline SetViewport into VertexShaderManagerdegasus
2014-02-15rename UpdateViewport to SetViewport like all others setters in RenderBase.hdegasus
2014-01-29Remove two references to DX9 in VideoCommon.Lioncash
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre