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4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
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stable
GameCube and Wii emulator
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Commit message (
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Author
2016-06-20
analytics: Report OpenGL's adapter name too.
Scott Mansell
2016-06-18
Externals: Add libcurl.
Pierre Bourdon
2016-06-18
TextureCache: Rename functions and add comments to clear up docs
Scott Mansell
2016-06-17
TextureCache: Track efb copies used in a partially updated texture
Scott Mansell
2016-05-19
OGL: Work around slowdown of glMapBufferRange with SSBO on NVIDIA drivers
Stenzek
2016-05-11
OGL: Use coherent mapping on Qualcomm devices.
degasus
2016-05-11
DriverDetails: Drop BUG_BROKENALPHATEST.
degasus
2016-05-11
OGL: Drop QC ES3.1 workaround.
degasus
2016-05-08
D3D12: Implement XFB encoding/decoding (support Real XFB)
Stenzek
2016-04-29
Merge pull request #3796 from endrift/indtev-simplify
Mathew Maidment
2016-04-26
Make integral auto IR(multiple of 640x528) work as expected
mimimi085181
2016-04-23
VideoCommon: Simplify indirect texture lookup code slightly
Jeffrey Pfau
2016-04-23
Revert "VideoBackend: Remove extraneous shifts from indirect texture lookups"
Jeffrey Pfau
2016-04-11
Merge pull request #3748 from mimimi085181/partial-updates-paletted-textures
Pierre Bourdon
2016-04-11
Merge pull request #3774 from phire/Fix_Metroid_Other_M
Pierre Bourdon
2016-04-10
PixelShaderGen: Fixes implicit type conversion or PR #3772.
degasus
2016-04-10
Merge pull request #3772 from degasus/shader_opt
Pierre Bourdon
2016-04-09
Partial updates for paletted textures
mimimi085181
2016-04-09
Merge pull request #3752 from mimimi085181/remove-use-only-once-restriction-p...
Pierre Bourdon
2016-04-10
Alternative fix: promote cycleslate to an s64 everywhere.
Scott Mansell
2016-04-09
PixelShaderGen: Move constant multiplication to constant generation.
degasus
2016-04-02
Partial texture updates: Allow the efb copy to start before the texture
mimimi085181
2016-03-30
ShaderGen: Only specify storage qualifier in interface block when needed
Stenzek
2016-03-27
Remove the restriction to apply efb copies only once as partial update
mimimi085181
2016-03-26
Merge pull request #3672 from EmptyChaos/d3d-anisotropy
Pierre Bourdon
2016-03-26
Merge pull request #3719 from Sonicadvance1/workaround_osx_video_drivers
Pierre Bourdon
2016-03-24
VideoCommon: Refactor TexMode0 mipmaps disabled test into a helper function
EmptyChaos
2016-03-24
VideoBackends: Do not use Anisotropy on Point filtered textures.
EmptyChaos
2016-03-18
Merge pull request #3266 from mimimi085181/partial-updates-with-parts-of-efb-...
Pierre Bourdon
2016-03-17
Merge pull request #3684 from Sonicadvance1/fix_vertexshadergen_asserts
Pierre Bourdon
2016-03-16
Minor fixes to the partial updates code
mimimi085181
2016-03-16
Partial texture updates with parts of efb copies new version
mimimi085181
2016-03-14
Merge pull request #3700 from degasus/custom_textures
Ryan Houdek
2016-03-10
Merge pull request #3570 from endrift/indtev-reduce-shifting
Ryan Houdek
2016-03-09
Workaround OS X video driver bug #24983074
Ryan Houdek
2016-03-04
Merge pull request #3709 from Sonicadvance1/mesa_intel_geometry_shaders
Pierre Bourdon
2016-03-04
Mark Mesa Intel Sandy Bridge geometry shaders not broken in Mesa 11.2
Ryan Houdek
2016-03-03
Merge pull request #3551 from RisingFog/videodump_proper_delay
Ryan Houdek
2016-03-03
Merge pull request #3686 from Armada651/revert-3578
Pierre Bourdon
2016-03-02
CustomTextures: Fix loading of the last mipmaps.
degasus
2016-03-01
Merge pull request #3675 from rohit-n/build-pch
Mathew Maidment
2016-02-29
Remove two more asserts in VertexShaderGen.
Ryan Houdek
2016-02-29
Confirm with hardware test that the high bit of the input form is ignored.
Ryan Houdek
2016-02-29
Fix a few asserts in the VertexShaderGen.
Ryan Houdek
2016-02-29
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
Jules Blok
2016-02-29
Merge pull request #3355 from mimimi085181/partial-texture-updates-check-dime...
Pierre Bourdon
2016-02-26
Fix building with PCH disabled.
Rohit Nirmal
2016-02-22
Merge pull request #3578 from Armada651/forced-slow-depth
Jules Blok
2016-02-22
TextureConversionShader: Invert depth for Z24 encoder with D3D
Stenzek
2016-02-20
VideoBackendBase: Store video backends as unique_ptr
Lioncash
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