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dolphin
4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
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Commit message (
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Author
2015-12-02
Merge pull request #2687 from AdmiralCurtiss/temp-settings-ini-hotfix
stable
Markus Wick
2015-09-23
Merge pull request #3025 from Tilka/fixfix
Ryan Houdek
2015-09-01
Merge pull request #2894 from Sonicadvance1/no_more_eaten_canary
Markus Wick
2015-08-13
Merge pull request #2024 from RisingFog/irgui
Markus Wick
2015-07-11
Fix FreeBSD build
Jeffrey Pfau
2015-07-02
Config: Hotfix to prevent per-game settings from ie. GameINIs being stored to...
Admiral H. Curtiss
2015-06-24
D3D: Cosmetics.
Jules Blok
2015-06-24
Quick fix for an invalid iterator
mimimi085181
2015-06-22
Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
degasus
2015-06-10
GeometryShaderGen: Consistently use xfmem just as the vertex shader.
Jules Blok
2015-06-10
GeometryShaderGen: Don't use `centroid in` for input variables.
Jules Blok
2015-06-09
Merge pull request #2097 from mimimi085181/find-textures-by-hash
Markus Wick
2015-06-09
Merge pull request #2533 from degasus/syncgpu
Jules Blok
2015-06-08
VideoSW: rewrite lighting attenuation
NanoByte011
2015-06-08
Fifo: Rewrite SyncGpu
degasus
2015-06-07
Merge pull request #2517 from comex/netplay-timebase-rb
comex
2015-06-07
[AArch64] Implement ZFreeze cache
Ryan Houdek
2015-06-07
zfreeze: cache vertex positions
Tillmann Karras
2015-06-07
VertexLoaderX64: revert 9da86092aeb1fda7470a661a36
Tillmann Karras
2015-06-06
Fix indeterminism in GPU thread mode.
comex
2015-06-06
VideoBackends: Allow the viewport to use the full depth range.
Jules Blok
2015-06-05
Search the texture cache for small textures by address and hash
mimimi085181
2015-06-04
Merge pull request #2516 from comex/hires-oops
comex
2015-06-04
Use PanicAlertT instead of PanicAlert when appropriate
JosJuice
2015-06-04
Undo accidental screwup of some HiresTextures code from project-moration.
comex
2015-06-03
VertexLoaderX64: generate PIC
Tillmann Karras
2015-06-02
Merge pull request #2470 from degasus/syncgpu
comex
2015-06-02
Merge pull request #1556 from comex/project-moration
comex
2015-05-31
Merge pull request #2480 from phire/GamesDoWeirdShit
Markus Wick
2015-05-31
Merge pull request #2474 from Tilka/zfreeze
flacs
2015-05-30
Common: Update BlockingLoop to only use one atomic.
degasus
2015-05-30
Fifo: Extract syncing loop
degasus
2015-05-30
Add a dirty flag for arraybases.
Scott Mansell
2015-05-30
Clean up cached_arraybases. Update VideoSW to new scheme.
Scott Mansell
2015-05-29
zfreeze: fix 2-component positions
Tillmann Karras
2015-05-29
Fix invalid pointer errors in Burnout 2.
Scott Mansell
2015-05-29
Merge pull request #2478 from degasus/fix_prefetching
Ryan Houdek
2015-05-29
HiresTexture: Fix prefetching with broken textures
degasus
2015-05-28
Pass strings by const reference where possible
Lioncash
2015-05-28
Rewrite FileSearch and improve ScanDirectoryTree.
comex
2015-05-27
CommandProcessor: Replace volatile usages with atomics
Lioncash
2015-05-27
PixelEngine: Replace volatile usages with atomics
Lioncash
2015-05-27
Merge pull request #2463 from lioncash/fifo
Markus Wick
2015-05-27
Fifo: Replace usages of volatile with atomics
Lioncash
2015-05-27
Merge pull request #2461 from lioncash/barrier
Matthew Parlane
2015-05-26
Thread: Remove unused Barrier class
Lioncash
2015-05-26
D3D: Depth range inversion.
galop1n
2015-05-26
Merge pull request #2162 from degasus/prefetch_tex
Markus Wick
2015-05-25
Merge pull request #2382 from RisingFog/vfwfix
Ryan Houdek
2015-05-25
Merge pull request #2357 from degasus/ogl_efb_poke_merge
Ryan Houdek
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