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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
release-prep-2609a
stable
GameCube and Wii emulator
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VideoCommon
Age
Commit message (
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Author
2015-01-25
Fix RGBA8 encoding.
magumagu
2015-01-25
Fix shader so it's possible to use with D3D Map().
magumagu
2015-01-25
More work.
magumagu
2015-01-25
WIP.
magumagu
2015-01-25
PostProcessing: Move default pixel shader to PostProcessingShaderConfiguration.
Jules Blok
2015-01-25
PostProcessing: Add support for user-supplied anaglyph shaders.
Jules Blok
2015-01-25
Fix a buffer underrun in CalculateZSlope.
Scott Mansell
2015-01-24
Coding style cleanup from the zfreeze merge
Lioncash
2015-01-24
Merge pull request #1955 from degasus/master
Markus Wick
2015-01-24
TexCache: Rewrite the texID generation for paletted textures
degasus
2015-01-24
Merge pull request #1951 from Sonicadvance1/Remove_old_defines
Markus Wick
2015-01-24
Merge pull request #1812 from phire/real_zfreeze
Tony Wasserka
2015-01-24
Stop doing nastly shit to OpenGL stream buffers.
Scott Mansell
2015-01-23
Remove an old GLES define that I missed.
Ryan Houdek
2015-01-23
Remove EFB to RAM cache, and simplify code.
magumagu
2015-01-24
Move Zfreeze code out individual backends into videoCommon
Scott Mansell
2015-01-23
A few small cleanups based on code review.
Scott Mansell
2015-01-23
Ensure that ZSlopes save/restore state correctly.
Scott Mansell
2015-01-23
Reduce number of divisions in screenspace transform.
Scott Mansell
2015-01-23
Fixes Mario Tennis Gimmick Courts and adds support for FastDepthCalc
NanoByte011
2015-01-23
Fix pixelshader constant offsets.
Scott Mansell
2015-01-23
Make zfreeze use screenspace coordinates independant of IR.
Scott Mansell
2015-01-23
Fix various issues with zfreeze implemntation.
Scott Mansell
2015-01-23
Cleanup and refactor of zfreeze port
NanoByte011
2015-01-23
Initial port of zfreeze branch (3.5-1729)
NanoByte011
2015-01-23
Merge pull request #1885 from degasus/custom_texture
skidau
2015-01-21
Cleaned up whitespace
NanoByte011
2015-01-21
Lighting Attenuation Fixes
NanoByte011
2015-01-21
CustomTexture: fix texture format
degasus
2015-01-21
CustomTexture: use xxhash
degasus
2015-01-21
CustomTexture: Convert old format automatically
degasus
2015-01-21
CustomTexture: also support the legacy format
degasus
2015-01-21
CustomTexture: Mark textures with mipmaps
degasus
2015-01-21
CustomTexture: Use another file name with wildcards
degasus
2015-01-21
CustomTexture: Use always safe texture hash
degasus
2015-01-21
CustomTexture: check for min/max index on paletted textures
degasus
2015-01-21
Merge pull request #1924 from degasus/xxhash
Ryan Houdek
2015-01-21
Merge pull request #1869 from Stevoisiak/GeneralConsistency
Ryan Houdek
2015-01-21
Merge pull request #1916 from mimimi085181/master
Ryan Houdek
2015-01-21
Merge pull request #1931 from Sonicadvance1/Fix_PP_Config
Ryan Houdek
2015-01-21
xxhash: Add cmake + VS files
degasus
2015-01-20
Fix the Post Processing shader configuration dialog.
Ryan Houdek
2015-01-20
PixelShaderGen: Fix uninitialized variables.
Jules Blok
2015-01-20
VertexLoaderX64: support VAT.ByteDequant=0
Tillmann Karras
2015-01-20
VertexLoader: never reset alpha in 8888 colors
Tillmann Karras
2015-01-20
VertexLoader: remove weird line
Tillmann Karras
2015-01-20
VertexLoader: remove non-JIT SSE code
Tillmann Karras
2015-01-19
Merge pull request #1894 from Armada651/exclusive-fix
Markus Wick
2015-01-19
VideoConfig: Add exclusive mode flag.
Jules Blok
2015-01-19
VertexLoader: fix position offset bug
Tillmann Karras
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