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VideoCommon
Age
Commit message (
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Author
2013-11-25
TextureConverter: Use integer math for swizzling
degasus
2013-11-25
TextureConverter: Use gl_FragCoord instead of uv0
degasus
2013-11-25
TextureConverter: remove D3D9 foo
degasus
2013-11-25
OpenGL: fix efb2ram for texture2D
degasus
2013-11-25
Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali...
Ryan Houdek
2013-11-24
[Android] Due to recent changes in code breaking Tegra 4 support, and also th...
Ryan Houdek
2013-11-24
VideoCommon: reorder cbufid in orderer. We've used once two times
degasus
2013-11-24
Merge branch 'efb2tex_alpha'
degasus
2013-11-24
Unused arguments removed from XFBSource::Draw
Matthew Parlane
2013-11-22
OpenGL: Enable pinned memory even for index buffers (works for me). Big-ish s...
Tony Wasserka
2013-11-22
VideoCommon: don't read alpha from efb which don't have alpha
degasus
2013-11-20
Revert "Handle BP mask register better to avoid useless BP writes (causing fl...
Tony Wasserka
2013-11-17
Imagewrite.cpp had same problem.
Matthew Parlane
2013-11-17
Use IOFile for TextureToPng to support non-ascii
Matthew Parlane
2013-11-17
Api was too confusing for people.
Matthew Parlane
2013-11-16
[OGL] Textures now save to PNG not TGA
Matthew Parlane
2013-11-15
[Android] Broken UBOs has been fixed in Adreno driver v53, so update the comm...
Ryan Houdek
2013-11-15
Fix introduced ImageWrite warning.
Matthew Parlane
2013-11-15
Fix GUI-less build. Also potentially OS X. We now require libpng due to our s...
Ryan Houdek
2013-11-15
Goto crosses initialization error.
Matthew Parlane
2013-11-15
Reworked Screenshot saving.
Matthew Parlane
2013-11-14
more warning fixes
Jordan Cristiano
2013-11-13
warnings and code formatting
Jordan Cristiano
2013-11-10
Revert "Be less dumb."
Tony Wasserka
2013-11-07
Revert "VideoCommon: create native texture pool"
degasus
2013-11-07
VideoCommon: fix custom textures
degasus
2013-11-07
Handle BP mask register better to avoid useless BP writes (causing flushes)
Pierre Bourdon
2013-11-05
VideoCommon: create native texture pool
degasus
2013-11-04
ogl: drop all %f from TextureConversionShader
degasus
2013-11-05
Fix {Read,Write}FileToString.
Matthew Parlane
2013-11-03
Run code through the advanced tool 'sed' to remove trailing whitespace.
comex
2013-11-03
Run code through clang-modernize -loop-convert to create range-based for loop...
comex
2013-11-02
Actually, filename really does need to be a parameter because of some random ...
comex
2013-11-02
fix non-HAVE_WX case
comex
2013-11-02
Handle screenshot saving in RenderBase. Removes dependency on D3DX11 for scr...
comex
2013-10-31
Merge remote-tracking branch 'shuffle2/vc12'
comex
2013-10-29
VideoCommon: drop UpdateViewportWithCorrection
degasus
2013-10-29
VideoCommon: remove constants.depthparams[2+3] as they aren't used in the sha...
degasus
2013-10-29
ogl: remove some unneeded includes
degasus
2013-10-29
VideoCommon: move ViewportCorrection into VideoCommon
degasus
2013-10-29
VideoCommon: Drop D3D9 SSAA implementation
degasus
2013-10-26
Update to VS2013 and a slew of build-related updates. Notes:
Shawn Hoffman
2013-10-19
Remove some unnecessary includes as well as simplifying exisiting ones if pos...
Lioncash
2013-10-17
Basic precompiled header support for Linux/OS X. Shaves 20-30% off full rebu...
comex
2013-10-16
Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know i...
Ryan Houdek
2013-10-15
ShaderGen: fix for commit bd80de14f4ca
degasus
2013-10-15
ShaderGen: drop PerPixelLighting + 8Texcoord hack
degasus
2013-10-15
ShaderGen: remove nonsense for() if() {}
degasus
2013-10-13
Perf: Use unordered_map instead of map in very slightly hot function.
comex
2013-10-13
Remove unused variable waitingForPEInterruptDisable.
comex
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