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release-prep-2409
release-prep-2412
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GameCube and Wii emulator
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Age
Commit message (
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Author
2013-01-15
Fix clipPos not being declared in DX backends.
Ryan Houdek
2013-01-14
use attrib pointers in nativeVertexFormat
degasus
2013-01-14
Merge branch 'Graphic_Update' into GLSL-master
degasus
2013-01-14
videoConfig cleanup
degasus
2013-01-14
fix d3d error
degasus
2013-01-14
remove ubo for efb2ram
degasus
2013-01-12
BPMemory: Expose more register descriptions for FifoPlayer
NeoBrainX
2013-01-11
Fix the signed/unsigned comparison warnings created by a recent commit.
Glenn Rice
2013-01-11
Fix two signed/unsigned mismatch warnings.
Lioncash
2013-01-11
PixelShaderGen: Change error strings to be unique so that we can identify une...
NeoBrainX
2013-01-11
vertex shader for texture converter
degasus
2013-01-10
Redundant line of code in VertexShaderManager::Dirty()
Lioncash
2013-01-10
VideoCommon: Implement proper RGBA8 texture loading from tmem.
NeoBrainX
2013-01-10
Video_Software: Implement proper RGBA8 texture loading from tmem.
NeoBrainX
2013-01-09
Merge branch 'arb_framebuffer' into GLSL-master
degasus
2013-01-08
Fix an issue where an iterator would become invalidated in TextureCache::Clea...
Lioncash
2013-01-08
Fix an assert that had been wrong for ages, apparently.
NeoBrainX
2013-01-08
PixelShaderGen: Shader uid maintainance
NeoBrainX
2013-01-08
Disable color writing when alpha test always fails.
NeoBrainX
2013-01-08
Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related ...
NeoBrainX
2013-01-08
Reword a comment about early_ztest a bit.
NeoBrainX
2013-01-08
Remove the per pixel depth option.
NeoBrainX
2013-01-08
PixelShaderGen: Don't disable depth texture emulation if z writing is disable...
NeoBrainX
2013-01-08
X11: Disable OSD hotkeys when the corresponding option is disabled.
NeoBrainX
2013-01-08
Fix clearing of render targets. We were skipping every other one.
Ryan Houdek
2013-01-07
Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae
Ryan Houdek
2013-01-02
remove glsl binding support. convert every shader to version 130
degasus
2012-12-30
Clear up some warnings that crop up from -Wextra
Ryan Houdek
2012-12-30
Fix the last few warnings in Dolphin on my system.
Ryan Houdek
2012-12-28
Missed a write to depth before discard in PreAlphaTest
Ryan Houdek
2012-12-28
Beautify the generate pixel shader code
Ryan Houdek
2012-12-28
This discard was missing in the alpha pretest area.
Ryan Houdek
2012-12-28
Another small bit of cleanup as I'm reading it
Ryan Houdek
2012-12-28
Very small cleanup in PixelShaderGen
Ryan Houdek
2012-12-28
switch to glsl 130, more than OpenGL 3.1 isn't needed
degasus
2012-12-27
Bit more cleanup from removing Nvidia CG
Ryan Houdek
2012-12-27
Merge branch 'master' into GLSL-master
degasus
2012-12-25
Merge branch 'immediate-removal'
degasus
2012-12-24
Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
NeoBrainX
2012-12-24
VertexShaderGen: Fix a shader compilation error.
NeoBrainX
2012-12-24
TextureCacheBase: Fix a potential bug when using custom textures.
NeoBrainX
2012-12-24
Initial removal of Nvidia CG. Still some more cleanup to go
Ryan Houdek
2012-12-23
revert last commit, add CheckInvalidState to VideoBackend
degasus
2012-12-22
do only invalid hashes instead of all textures on loading
degasus
2012-12-21
add invalid flag for BPStructs (fix issue 5790)
degasus
2012-12-19
fix efb2ram decoder
degasus
2012-12-19
fix gcc compilation
degasus
2012-12-17
TextureCacheBase: Delete textures completely instead of just invalidating the...
NeoBrainX
2012-12-13
fix ShowEFBCopyRegions
degasus
2012-12-10
PixelShaderGen: Drop some useless and potentially buggy code.
NeoBrainX
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