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VideoCommon
Age
Commit message (
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Author
2012-10-09
Missed one
Ryan Houdek
2012-10-09
Shader Compile fixes. Played SMS for two shines.
Ryan Houdek
2012-10-09
Almost there.
Ryan Houdek
2012-10-09
This is the terrible bit that can't be removed until we use UBOs in the GLSL ...
Ryan Houdek
2012-10-09
More stuff
Ryan Houdek
2012-10-09
moe
Ryan Houdek
2012-10-09
Now CG plays nice with this new stuff.
Ryan Houdek
2012-10-09
Add in GLSL setting again.
Ryan Houdek
2012-10-04
Implement a simple benchmarking mode which logs FPS to a file
Pierre Bourdon
2012-10-03
Move last XFB size from Render to FramebufferManager.
NeoBrainX
2012-10-03
Minor cleanups.
NeoBrainX
2012-09-27
Revert "Partially revert revision d511b506120c."
NeoBrainX
2012-08-28
Update libav code to remove deprecation warnings.
Glenn Rice
2012-08-26
Windows build fix.
NeoBrainX
2012-08-26
OGL: Implement pixel metrics (untested)
NeoBrainX
2012-08-26
D3D11: Implement some PE pixel performance metrics.
NeoBrainX
2012-08-20
Use do { ... } while (0) for the *_LOG macros
Pierre Bourdon
2012-08-10
Revert the recent zcomploc changes including the Graphic_Fixes merge.
NeoBrainX
2012-08-07
Maintenance.
NeoBrainX
2012-08-07
Add a sanity check for viewports with zero width/height.
NeoBrainX
2012-08-06
Skipped the ZCompLoc pass if the result can be determined at compile time. B...
skidau
2012-08-05
Fix a typo in the indexed color vertex loader
Pierre Bourdon
2012-08-05
Replace all of the opcode data read functions by their SSSE3 equivalent, not ...
Pierre Bourdon
2012-06-29
Removed the offset if the ZCompLoc GREATER or LESS function is used. Fixes t...
skidau
2012-06-27
Add a missing Invalidate() call in ~TextureCache(). Fixes a regression from ...
Pierre Bourdon
2012-06-20
Fix a small bug.
NeoBrainX
2012-06-20
Minor cleanup.
NeoBrainX
2012-06-20
Enable texture format overlay on the fly.
NeoBrainX
2012-06-20
Enable hires textures even when texture dumping is enabled.
NeoBrainX
2012-06-20
Instead of invalidating texcache whenever the graphics configuration dialog g...
NeoBrainX
2012-06-11
Remove "Disable Textures".
NeoBrainX
2012-06-11
Remove "Disable Lighting".
NeoBrainX
2012-06-08
Fast mipmaps deserves to die!!
NeoBrainX
2012-06-02
Remove some TODOs.
NeoBrainX
2012-06-02
OSX build fix for BPStructs. Thanks to pauldacheez for the fix.
skidau
2012-06-02
Fixed "Failed to compile pixel shader" error when Per-Pixel Lighting is enabl...
skidau
2012-05-29
Fix changing internal resolution via hotkeys (settings above 1.5x weren't acc...
NeoBrainX
2012-05-27
Update the viewport when the scissor offset is changed
Pierre Bourdon
2012-05-26
Fix compilation errors with g++4.7
Pierre Bourdon
2012-05-26
Merge rodolfoosvaldobogado's zcomploc code (Graphic_Fixes branch)
skidau
2012-05-26
savestate vertexmanager (base) since it affects VertexLoader::RunVertices whi...
nitsuja
2012-05-26
added some missing VideoBackendHardware data to savestates. I think this make...
nitsuja
2012-05-26
fixed some graphics problems with loading savestates (for example, wrong colo...
nitsuja
2012-05-26
made savestates synchronous and immediate. this allows saving or loading whil...
nitsuja
2012-05-24
Merge branch 'gx-optimization'
Pierre Bourdon
2012-05-20
Fix a data endianness problem introduced by r7cccb4baa724.
Pierre Bourdon
2012-05-20
Avoid changing video state on useless BP writes
Pierre Bourdon
2012-05-19
Check if data was modified in LoadIndexedXF too
Pierre Bourdon
2012-05-18
Compute the comparison size properly (transferSize is in u32, not in u8)
Pierre Bourdon
2012-05-18
Check if BP and XF changes actually change values before flushing
Pierre Bourdon
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