index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
release-prep-2609a
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoCommon
Age
Commit message (
Expand
)
Author
2019-12-29
Use std::istringstream or std::ostringstream instead of std::stringstream whe...
David Korth
2019-12-28
Compile fixes for Windows-on-ARM64
Stenzek
2019-12-28
Add an ARM64 target to Visual Studio projects
Stenzek
2019-12-22
FrameDump: Set first_frame if movie frame number <= 1
Stenzek
2019-12-07
Merge pull request #8508 from lioncash/fmt-tex
Anthony
2019-12-07
Merge pull request #8509 from lioncash/shader-str
Anthony
2019-12-07
Merge pull request #8511 from lioncash/if-constexpr
Anthony
2019-12-07
Merge pull request #8513 from lioncash/bounding-box
Anthony
2019-12-05
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() call...
Lioncash
2019-12-05
VideoCommon/BoundingBox: Make interface for querying bounding box data
Lioncash
2019-12-05
VideoCommon/IndexGenerator: Eliminate static state
Lioncash
2019-12-05
VideoCommon/IndexGenerator: Make use of if constexpr
Lioncash
2019-12-05
VideoCommon/IndexGenerator: Move stateless functions into anonymous namespace
Lioncash
2019-12-05
VideoCommon/IndexGenerator: Make use of anonymous namespace
Lioncash
2019-12-05
VideoCommon/OpcodeDecoding: Make use of if constexpr
Lioncash
2019-12-05
VideoCommon/OpcodeDecoding: Remove unused headers
Lioncash
2019-12-05
VideoCommon/OpcodeDecoding: Resolve implicit signedness conversion
Lioncash
2019-12-05
VideoCommon/OpcodeDecoding: Remove use of goto in Run()
Lioncash
2019-12-05
VideoCommon/OpcodeDecoding: Make use of anonymous namespace
Lioncash
2019-12-05
VideoCommon/OpcodeDecoding: Amend comment formatting
Lioncash
2019-12-05
VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
Lioncash
2019-12-05
VideoCommon/OpcodeDecoding: Normalize variable naming
Lioncash
2019-12-05
VideoCommon/FramebufferShaderGen: Make use of std::ostringstream internally
Lioncash
2019-12-05
VideoCommon/FramebufferShaderGen: Make use of std::string_view where applicable
Lioncash
2019-12-04
VideoCommon/FramebufferShaderGen: Remove unused Config struct
Lioncash
2019-12-04
VideoCommon/FramebufferShaderGen: Use an anonymous namespace where applicable
Lioncash
2019-12-04
VideoCommon/FramebufferShaderGen: Add missing initial source file comments
Lioncash
2019-12-04
VideoCommon/FramebufferShaderGen: Collapse stream insertions
Lioncash
2019-12-03
VideoCommon/TextureConverterShaderGen: Convert over to fmt
Lioncash
2019-12-03
VideoCommon/ShaderGenCommon: Add function for writing fmt-based strings
Lioncash
2019-11-30
Update VS projects/solutions to VS2019
Stenzek
2019-11-28
Merge pull request #8487 from lioncash/video-fmt
Anthony
2019-11-25
Merge pull request #8490 from vadosnaprimer/dumping
Scott Mansell
2019-11-24
fix missing frame when you start another dump without closing dolphin
feos
2019-11-24
figure out new segment on the fly right in FrameDump::Start()
feos
2019-11-23
VideoCommon: Make use of fmt outside of shader generators
Lioncash
2019-11-08
Merge pull request #8378 from stenzek/quad-buffer-stereo
Connor McLaughlin
2019-10-31
Merge pull request #8379 from stenzek/mali
Connor McLaughlin
2019-10-05
Another AVI fix for WinAPI importers
feos
2019-10-04
Drop 3D Vision Support
Stenzek
2019-10-02
Vulkan: Add a DriverDetails bug for "slow cached readback memory"
Stenzek
2019-10-02
PostProcessing: Use interface blocks for shaders
Stenzek
2019-10-02
Renderer: Use interface blocks for ImGui shaders
Stenzek
2019-10-02
Renderer: Draw ImGui interface to both eyes
Stenzek
2019-10-02
PostProcessing: Use correct layer in quad-buffered modes
Stenzek
2019-10-02
PostProcessing: Don't use GS expansion shader for quad buffering w/ OpenGL
Stenzek
2019-10-01
ShaderCache: EFB2RAM pipelines should not use a geometry shader
Stenzek
2019-10-01
ShaderCache: Recompile shared pipelines on shader cache reload
Stenzek
2019-08-28
Core: Use move semantics for Renderer::SaveScreenshot
Silent
2019-08-09
Merge pull request #8233 from JosJuice/stringutil-string-view
Connor McLaughlin
[next]