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path: root/Source/Core/VideoCommon
AgeCommit message (Expand)Author
2016-10-03Fix frame dump crash when resolution changesChris Burgener
2016-10-03VideoCommon: Minor changesShawn Hoffman
2016-10-02Merge pull request #4148 from RisingFog/frame_dump_fixesshuffle2
2016-10-02Merge pull request #4245 from aldelaro5/logs-levels-changesMat M
2016-10-01Reorganise a ton of logs levelaldelaro5
2016-10-01VertexManagerBase: Make class constants constexprLioncash
2016-10-01VertexManagerBase: Get rid of a u16 castLioncash
2016-10-01Vulkan: Work around indexed fragment output bug on AMD driversStenzek
2016-10-01Implement experimental Vulkan backendStenzek
2016-10-01VideoBackends: Make TextureCache::CompileShaders return a boolStenzek
2016-10-01VideoCommon: Call Renderer::SurfaceChanged on render parent resizeStenzek
2016-10-01VideoCommon: Add config fields for multithreading and validation layersStenzek
2016-10-01VideoCommon: Extend DriverDetails to support both OpenGL and VulkanStenzek
2016-10-01VideoCommon: Add APIType entry for VulkanStenzek
2016-10-01ShaderGen: Work around issue with glslang and dynamic vector subscriptsStenzek
2016-10-01ShaderGen: posmtx should be a 4-component unsigned byteStenzek
2016-10-01ShaderGen: Specify attribute/output locations/bindings explicitlyStenzek
2016-09-27Merge pull request #4210 from degasus/armMarkus Wick
2016-09-27Merge pull request #3490 from degasus/singlecoreMarkus Wick
2016-09-26VertexLoaderArm64: Mark register allocation as static const.degasus
2016-09-17VertexLoaderJit: Fix out-of-bounds access for zfreeze.degasus
2016-09-17Fifo: Use SyncGPU timings for single core.degasus
2016-09-07PixelShaderGen: Always divide the texture coordinates by q.Jules Blok
2016-09-06Fix recursive codeChris Burgener
2016-09-06Merge pull request #4177 from phire/useless_casesScott Mansell
2016-09-06BPStructs: remove case statments which never match.Scott Mansell
2016-09-03Core: Change CoreTiming event key from int to EventType*EmptyChaos
2016-09-01Merge pull request #4170 from Armada651/float-absJules Blok
2016-09-01PixelEngine: Add missing static specifier for `s_token_finish_mutex`.Jules Blok
2016-09-01VertexShaderManager: Explicitly use floating-point variant of abs.Jules Blok
2016-09-01Merge pull request #4164 from Armada651/sonic-clippingJules Blok
2016-09-01VertexShaderGen: Fix D3D X3014 compile errorEmptyChaos
2016-09-01VertexShaderGen: Move the sonic epsilon hack to the vertex shader.Jules Blok
2016-08-31CommentsPreston Smith
2016-08-30Hardware renderer fixPreston Smith
2016-08-30TextureCacheBase: Address 0x0 is valid, don't you dare ignore it.Jules Blok
2016-08-24Fix frame dump issues where frame dumping stops before next drawn frameChris Burgener
2016-08-24TextureConversionShader: Don't use the float specifier in shader code.Jules Blok
2016-08-23PixelShaderManager: Use signed integers for the depth range parameters.Jules Blok
2016-08-23OGL: Handle cases where reversed depth is already used.Jules Blok
2016-08-23Merge pull request #4141 from lioncash/vtxMarkus Wick
2016-08-22VertexManager: Correct variable naming schemeLioncash
2016-08-22Merge pull request #4132 from lioncash/enum-fifoMarkus Wick
2016-08-21VertexManagerBase: Get rid of static behaviorLioncash
2016-08-19Merge pull request #3386 from lioncash/memoryJosJuice
2016-08-18Fifo: Make SyncGPUReason an enum classLioncash
2016-08-18OGL: Workaround gl_ClipDistance bug on Mesa i965.Jules Blok
2016-08-16Improve documentation.Jules Blok
2016-08-15Cosmetics.Jules Blok
2016-08-15VertexShaderGen: Fix far clipping.Jules Blok