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GameCube and Wii emulator
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VideoCommon
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Author
2017-05-03
Add a workaround for a PowerVR glsl compiler bug
Jonathan Hamilton
2017-04-29
TextureCache: Move host texture utility functions to VideoCommon
Stenzek
2017-04-29
HiresTextures: Support loading uncompressed .DDS files
Stenzek
2017-04-29
HiresTextures: Move the maximum mip level check from DDS to main loader
Stenzek
2017-04-29
HiresTextures: Support DXT10 extended header in DDS loader
Stenzek
2017-04-29
HiresTextures: Load full mipmap chain from DDS files
Stenzek
2017-04-29
TextureCache: Support compressed textures and pass pitch/size to upload
Stenzek
2017-04-29
HiresTextures: Support parsing DDS files directly
Stenzek
2017-04-25
VideoConfigDiag: Move post-processing shader list to post processor
Stenzek
2017-04-25
VideoCommon: Move the blit methods to the backend class
Stenzek
2017-04-18
OGL: Drop BlendingState.dither
Stenzek
2017-04-18
VideoCommon: Drop SetDitherMode()
Stenzek
2017-04-18
VideoCommon: Add usedualsrc field to BlendingState
Stenzek
2017-04-12
TextureConversionShader: fix syntax error
Michael Maltese
2017-04-12
VideoBackends: Support updated texture encoding shader generators
Stenzek
2017-04-12
TextureConversionShader: Consider source format of EFB for EFB2RAM
Stenzek
2017-04-11
Merge pull request #5234 from lioncash/tuple
Markus Wick
2017-04-10
Merge pull request #5008 from ligfx/aspectheuristic
Scott Mansell
2017-04-09
Merge pull request #5220 from stenzek/small-nonsquare-mips
Anthony
2017-04-09
RenderBase: Return a tuple from ConvertStereoRectangle instead of using out p...
Lioncash
2017-04-09
RenderBase: Return a tuple from CalculateTargetScale instead of using out par...
Lioncash
2017-04-08
RenderBase: Eliminate renderer global accesses within the Renderer class
Lioncash
2017-04-08
RenderBase: const correctness
Lioncash
2017-04-08
Merge pull request #5219 from lioncash/common
Mat M
2017-04-07
TextureCache: Fix incomplete GPU texture decoding of non-square mips
Stenzek
2017-04-07
FileSearch: Namespace functions under the Common namespace
Lioncash
2017-04-06
TextureCacheBase: remove duplicated variable
Michael Maltese
2017-04-06
TextureConversionShader: Add missing swap for index of C14X2 textures
Stenzek
2017-04-06
TextureConversionShader: Fix compile error in C14X2 decoder
Stenzek
2017-04-05
VideoCommon: rework anamorphic widescreen heuristic
Michael Maltese
2017-04-05
Merge pull request #4715 from iwubcode/efb_copy_corruption_at_higher_ir
Scott Mansell
2017-04-04
TextureCacheBase: fix custom textures not being loaded
Michael Maltese
2017-04-04
Add configurable toggle that rounds vertices to the nearest pixel when
iwubcode
2017-04-01
VideoCommon: Changes to TextureCache to support decoding in backend
Stenzek
2017-04-01
VideoCommon: Add texture decoding shader generators
Stenzek
2017-04-01
VideoBackends: Add configuration field for GPU texture decoding
Stenzek
2017-04-01
VideoBackends: Add support flag for compute shaders
Stenzek
2017-03-28
Fifo: Remove unnecessary integral casts
Lioncash
2017-03-28
Merge pull request #4951 from waddlesplash/haiku-2
Matthew Parlane
2017-03-27
Initial support for Haiku.
Augustin Cavalier
2017-03-28
Merge pull request #5176 from lioncash/retval
Matthew Parlane
2017-03-26
VertexLoaderManager: Return debug strings by value
Lioncash
2017-03-26
VertexLoaderBase: Return debug strings by value
Lioncash
2017-03-26
XFStructs: Get rid of an unnecessary pointer cast
Lioncash
2017-03-26
Fifo: const correctness
Lioncash
2017-03-26
VertexLoaderBase: Use std::array where applicable
Lioncash
2017-03-25
TextureCacheBase: Convert bound_textures from a C array to a std::array
Lioncash
2017-03-23
Merge pull request #5138 from lioncash/init
Markus Wick
2017-03-23
VertexLoaderBase: In-class initialize class members where applicable
Lioncash
2017-03-22
TextureCache: Don't lock freed rendertargets for one frame.
degasus
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