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VideoCommon
Age
Commit message (
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Author
2011-01-10
Use SSSE3 shuffle for DataReader's DataReadU32xN in VideoCommon. The function...
xsacha
2011-01-09
some little optimizations and some cleaning.
Rodolfo Osvaldo Bogado
2011-01-09
TextureDecoder: Some misc clean ups. Backport code to SSE2 version. Remove re...
xsacha
2011-01-08
Refactor all the SSSE3 functions in TextureDecoder so that the cpu_info check...
xsacha
2011-01-08
New SSSE3 implementation for I4 texture decode. 14% speedup over the previous...
xsacha
2011-01-08
From my last commit: Fix build on Linux. Use SSSE3 instead of SSE3.
xsacha
2011-01-08
New SSSE3 implementation of RGB5A3. About 40% improvement (less cycles) on th...
xsacha
2011-01-07
Fix alpha reads (hurray for the ZWW Pictograph quest and Killer 7)
j4ck.fr0st
2011-01-07
normalize the efb to texture process for color textures to make it work the s...
Rodolfo Osvaldo Bogado
2011-01-07
This needs to be in the right place to work for <sse4. Going to bed now :P.
xsacha
2011-01-07
Probably want to store the result for sse4.
xsacha
2011-01-07
Fix a missing 'else' in last commit.
xsacha
2011-01-07
Add SSSE3 implementation for RGBA8 texture decode. It is 25% faster (3/4 of t...
xsacha
2011-01-07
An extra 5-10% speedup for I4 texture decoding with SSE4.1 intrinsics.
xsacha
2011-01-07
SSSE3 implementation of IA8 texture decode. Roughly 50% faster than SSE2 vers...
xsacha
2011-01-07
Last commit only requires SSSE3, not SSE4.
xsacha
2011-01-07
An SSE4 implementation for I8 texture decode. Slightly faster than SSE2 versi...
xsacha
2011-01-07
Add anvideo config option to automatically resize the render window to the si...
donkopunchstania
2011-01-06
Missed one MSVC-ism. Should fix build for Linux. Last revision should still w...
james.jdunne
2011-01-06
Faster SSE2 optimized GX_TF_CMPR texture decoder which gets ~40% speed improv...
james.jdunne
2011-01-06
Changes:
gnick79
2011-01-06
Kill HAVE_OPENCL.
Soren Jorvang
2011-01-06
Enabled SSE2 optimization of GX_TF_CMPR decoder only for x86 builds. It can't...
james.jdunne
2011-01-05
improve z copy a little further in 4 bits copy,
Rodolfo Osvaldo Bogado
2011-01-05
corrected a little error in my last commit
Rodolfo Osvaldo Bogado
2011-01-05
corrected depth copy shader in dx9/dx11 to improve accuracy when doing efb to...
Rodolfo Osvaldo Bogado
2011-01-05
Fixed Linux build.
james.jdunne
2011-01-05
Fixed S3TC DXT1 decoder implementation. I see ~40% speed improvements running...
james.jdunne
2011-01-05
* By forcing resolution size to back-buffer size when the latter one is changed!
gnick79
2011-01-04
Temporarily reverting to unoptimized until I can figure this out. Apologies f...
james.jdunne
2011-01-04
~40% speed improvement for decoding GX_TF_CMPR (S3TC) textures using SSE2 int...
james.jdunne
2011-01-03
D3D9:
NeoBrainX
2011-01-03
Warning fix for gcc ;)
NeoBrainX
2011-01-03
Fix for bit reduction regression in GX_TF_RGB565 textures from previous commit.
james.jdunne
2011-01-02
D3D9: Make sure to use powers of two as render target dimensions if it's need...
NeoBrainX
2011-01-02
GX_TF_RGB565 texture decoder optimized with SSE2 producing a ~78% speed incre...
james.jdunne
2011-01-01
Use the public svn_rev_str for the kernel.bin header instead of
Soren Jorvang
2011-01-01
Possibly fixed game crash issues by switching to unaligned SSE2 loads/stores.
james.jdunne
2011-01-01
GX_TF_I4 texture decoder optimized with SSE2 producing a ~76% speed increase ...
james.jdunne
2010-12-31
~68% increase in GX_TF_IA8 decoding speed. Not an oft-used texture format. An...
james.jdunne
2010-12-31
~80% speed improvement in decoding GX_TF_I8 textures. Yes, EIGHTY PERCENT. Ho...
james.jdunne
2010-12-31
Finish implementing gamma correction in DX9.
donkopunchstania
2010-12-30
TextureDecoder.cpp: new SSE2 optimized GX_TF_I8 decoder. Probably not ultimat...
james.jdunne
2010-12-29
Linux build fix.
Glenn Rice
2010-12-29
More FIFO work. This is an Experimental commit, Fixed "Monopoly Wii" ("FIFOs ...
Marcos Vitali
2010-12-28
Small fix in addition to r6669.
NeoBrainX
2010-12-27
All 64-bit capable Macs have the SSSE3 extension.
Soren Jorvang
2010-12-27
Implement pixel data reinterpretation on EFB format change.
NeoBrainX
2010-12-27
Yet another ClearScreen fix, should be the last one now.
NeoBrainX
2010-12-27
Ops! Little fix for my prior commit.
Marcos Vitali
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