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path: root/Source/Core/VideoCommon
AgeCommit message (Expand)Author
2015-02-21TextureConversionShader: Use a Texture2DArray to match the shader resource view.Jules Blok
2015-02-21Merge pull request #2075 from magumagu/titantron-fixMarkus Wick
2015-02-21Fix regression with directx when zfreeze=true and ztest=false.Scott Mansell
2015-02-19Explicitly set up AllocateTexture configuration for palette conversion.magumagu
2015-02-19Remove TextureAddress struct.magumagu
2015-02-19Decode EFB copies used as paletted textures.magumagu
2015-02-18Partially fix WWE12 titantron videos.magumagu
2015-02-18Allow multiple texture cache entries for textures at the same addressmimimi085181
2015-02-17Merge pull request #2041 from Sonicadvance1/AArch64_vertex_loaderRyan Houdek
2015-02-16[AArch64] Change the vertex loader over to using unscaled loadstores.Ryan Houdek
2015-02-16[AArch64] Implement vertex loader recompiler.Ryan Houdek
2015-02-14Windows AVIDump: support "silent" frame dumpingPierre Bourdon
2015-02-14Merge pull request #1803 from lioncash/rgbMarkus Wick
2015-02-13Change RunVertices' function arguments.Ryan Houdek
2015-02-11ShaderGen: Fix pixel offset correctiondegasus
2015-02-10Merge pull request #1987 from magumagu/thread-safetymagumagu
2015-02-07OnScreenDisplay: Allow for different colored messagesLioncash
2015-02-04Use emplace_* functions where in-place construction is preferableLioncash
2015-02-03Fix regression for D3D EFB depth copies.magumagu
2015-01-31Merge pull request #1993 from Armada651/line-perspectiveMarkus Wick
2015-01-31GeometryShaderGen: Perspective divide the line coordinates before comparing t...Jules Blok
2015-01-31VertexLoaderManager: assimilate GetVertexSize()Tillmann Karras
2015-01-30Clean up usage of ScheduleEvent_Threadsafe.magumagu
2015-01-29OpcodeDecoder: Calculate decoding time for verticesdegasus
2015-01-28JitRegister: overload Register with a [start,end) variantGabriel Corona
2015-01-27Merge pull request #1966 from magumagu/unify-efb-encodeMarkus Wick
2015-01-27Merge pull request #1948 from magumagu/remove-efb-cacheMarkus Wick
2015-01-26VertexLoaderX64: save XMM0 if the ABI requires itTillmann Karras
2015-01-26VertexLoaderBase: fix crash on invalid formatsTillmann Karras
2015-01-26VertexLoader: small clean upTillmann Karras
2015-01-25Don't use boolean negation.magumagu
2015-01-25Fix RGBA8 encoding.magumagu
2015-01-25Fix shader so it's possible to use with D3D Map().magumagu
2015-01-25More work.magumagu
2015-01-25WIP.magumagu
2015-01-25PostProcessing: Move default pixel shader to PostProcessingShaderConfiguration.Jules Blok
2015-01-25PostProcessing: Add support for user-supplied anaglyph shaders.Jules Blok
2015-01-25Fix a buffer underrun in CalculateZSlope.Scott Mansell
2015-01-24Coding style cleanup from the zfreeze mergeLioncash
2015-01-24Merge pull request #1955 from degasus/masterMarkus Wick
2015-01-24TexCache: Rewrite the texID generation for paletted texturesdegasus
2015-01-24Merge pull request #1951 from Sonicadvance1/Remove_old_definesMarkus Wick
2015-01-24Merge pull request #1812 from phire/real_zfreezeTony Wasserka
2015-01-24Stop doing nastly shit to OpenGL stream buffers.Scott Mansell
2015-01-23Remove an old GLES define that I missed.Ryan Houdek
2015-01-23Remove EFB to RAM cache, and simplify code.magumagu
2015-01-24Move Zfreeze code out individual backends into videoCommonScott Mansell
2015-01-23A few small cleanups based on code review.Scott Mansell
2015-01-23Ensure that ZSlopes save/restore state correctly.Scott Mansell
2015-01-23Reduce number of divisions in screenspace transform.Scott Mansell