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release-prep-2409
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stable
GameCube and Wii emulator
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VideoCommon
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Commit message (
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Author
2024-02-01
VertexLoaderManager: Use fill() in Init()
Lioncash
2024-02-01
VertexLoaderManager: Remove unused entry struct
Lioncash
2024-02-01
CustomPipeline: Mark arrays as constexpr
Lioncash
2024-02-01
CustomPipeline: Make use of emplace_back() in GlobalConflicts()
Lioncash
2024-02-01
CustomPipeline: Resolve unused variable warning
Lioncash
2024-01-31
Merge pull request #12546 from lioncash/event
Admiral H. Curtiss
2024-01-31
Merge pull request #12544 from lioncash/getmod
Admiral H. Curtiss
2024-01-31
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
Lioncash
2024-01-31
VertexLoaderBase: Collapse std namespace for hash and mark noexcept
Lioncash
2024-01-31
TextureConfig: Collapse std namespace for hash
Lioncash
2024-01-31
RenderState: Collapse std namespace for hash
Lioncash
2024-01-31
NativeVertexFormat: Collapse std namespace and mark hash noexcept
Lioncash
2024-01-31
GraphicsModGroup: std::move graphics_mod in Load()
Lioncash
2024-01-31
GraphicsModGroup: Simplify try_add_mod()
Lioncash
2024-01-31
GraphicsModGroup: Allow heterogenous lookup for GetMod()
Lioncash
2024-01-31
Migrate SConfig::bWii to System.
Admiral H. Curtiss
2024-01-28
VideoCommon: Post to analytics when bug is overridden
TellowKrinkle
2024-01-28
VideoCommon: Add ability for backends to override bugs
TellowKrinkle
2024-01-28
VideoBackends:Multiple: Split up BUG_BROKEN_SUBGROUP_OPS
TellowKrinkle
2024-01-28
Merge pull request #12530 from iwubcode/custom_shaders_compilation_fixes
Admiral H. Curtiss
2024-01-28
Merge pull request #12534 from iwubcode/custom-pipeline-refactor
Admiral H. Curtiss
2024-01-28
Merge pull request #12535 from iwubcode/vertexmanager_draw_refactor
Admiral H. Curtiss
2024-01-27
Merge pull request #12519 from lioncash/leak
JosJuice
2024-01-27
VideoCommon: refactor drawing into its own function
iwubcode
2024-01-27
VideoCommon: refactor the custom pipeline logic in the graphics mod action in...
iwubcode
2024-01-26
Merge pull request #12532 from lioncash/json
Admiral H. Curtiss
2024-01-26
Merge pull request #12443 from iwubcode/custom_pipeline_action_material_cubemap
Mai
2024-01-24
GraphicsTarget: Reduce object churn a little
Lioncash
2024-01-24
GraphicsTargetGroup: Reduce object churn a little
Lioncash
2024-01-24
GraphicsModFeature: Reduce object churn a little
Lioncash
2024-01-24
GraphicsModAsset: Reduce object churn a little
Lioncash
2024-01-24
GraphicsModGroup: Mark move constructor and assignment as noexcept
Lioncash
2024-01-24
GraphicsModGroup: Reduce object churn
Lioncash
2024-01-24
GraphicsMod: Avoid some object churn
Lioncash
2024-01-24
ShaderAsset: Emplace value instances when possible in ToJson()
Lioncash
2024-01-23
VideoCommon: fix compilation error in pixel shaders when per-pixel lighting i...
iwubcode
2024-01-23
VideoCommon: fix compilation error in uber pixel shaders when pixel shader li...
iwubcode
2024-01-23
VideoCommon: fix pixel shader compilation error that happens when uint output...
iwubcode
2024-01-23
VideoCommon: fix uber shader pixel compilation error that happens when uint o...
iwubcode
2024-01-23
VideoCommon: add function to serialize MaterialAsset to json
iwubcode
2024-01-23
PostProcessing: Don't potentially leak memory in BlitFromTexture()
Lioncash
2024-01-23
PostProcessing: Remove unnecessary get() calls in BlitFromTexture()
Lioncash
2024-01-23
VideoCommon: add a method to calculate a default value for ShaderAsset and an...
iwubcode
2024-01-23
VideoCommon: add function to serialize ShaderAsset to json
iwubcode
2024-01-20
VideoCommon: Only initialize Bounding Box if supported by GPU/driver.
Admiral H. Curtiss
2024-01-15
Core/Movie: Refactor to class, move to System.
Admiral H. Curtiss
2024-01-13
Merge pull request #12285 from iwubcode/serialize_graphics_mods
Mai
2024-01-12
FifoRecorder: Move instance to System.
Admiral H. Curtiss
2024-01-05
FifoPlayer: Move instance to System.
Admiral H. Curtiss
2024-01-04
Core/SystemTimers: Refactor to class, move to System.
Admiral H. Curtiss
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