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AgeCommit message (Expand)Author
2014-01-30Move two macros that literally doesn't change across all JIT platforms (JITDI...Lioncash
2014-01-30Remove some unnecessary comments, as pointed out by Matt_P.Lioncash
2014-01-30Light cleanup to a little bit of InputCommon. Replaces much of the iterators ...Lioncash
2014-01-30Fix an unused variable within function GetScheduledEventsSummary() in CoreTim...Lioncash
2014-01-30NativeVertexFormat: swap unsigned / signed formats to match GX orderdegasus
2014-01-29Merge pull request #9 from Sonicadvance1/Fix-AndroidRenderPierre Bourdon
2014-01-29[Android] Fix Adreno v53 development drivers rotating framebufferRyan Houdek
2014-01-29[Android] Fix Android not calling eglSwapBuffersRyan Houdek
2014-01-29Remove two references to DX9 in VideoCommon.Lioncash
2014-01-28OGL: remove version check for buffer_storage on windowsdegasus
2014-01-27Fix compilationJules Blok
2014-01-27Fix coding styleJules Blok
2014-01-27Implement SwapInterval for AGL interfaceZakk
2014-01-26BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs ...crudelios
2014-01-26OSX: don't avoid unsync mapping on nvida gpus just because the windows driver...degasus
2014-01-25[Core] Remove an unnecessary pragma directive from EXI_Channel.h.Lioncash
2014-01-25Fix warningTillmann Karras
2014-01-25BBox: fix for a small rounding issue.crudelios
2014-01-25Merge branch 'master' of https://code.google.com/p/dolphin-emucrudelios
2014-01-25BBox: read from the proper world matrix index when transforming vertexes to s...crudelios
2014-01-25x64: fix parameter names of WriteModRM()Tillmann Karras
2014-01-25Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.crudelios
2014-01-25Videosoftware: Fix memory cleanup code.Scott Mansell
2014-01-24Increase save state version.Rachel Bryk
2014-01-23EGL: Fix android build broken by last commitScott Moreau
2014-01-23EGL: Properly set parent window.Scott Moreau
2014-01-24VideoCommon: fix "Buffer not large enough for all vertices!"degasus
2014-01-23Fix OpenGL 2.1 devices that support everything we need.Ryan Houdek
2014-01-23OpenGL: remove unused OpenGL headersdegasus
2014-01-23D3D: move streaming buffer fallback into D3D backenddegasus
2014-01-23VideoCommon: don't save streaming fifos into savestatedegasus
2014-01-23OpenGL: Stream vertices + indicesdegasus
2014-01-23VideoCommon: allow backends to set the buffer pointer as they want todegasus
2014-01-23OpenGL: refactor all of our StreamBuffersdegasus
2014-01-23OpenGL: change StreamBuffer in a streaming waydegasus
2014-01-23Bit of a failure. Fixes 6964.Ryan Houdek
2014-01-23[GLExt-Cleanup] This cleans up some extra bits unneeded in the extension headersRyan Houdek
2014-01-22[DolphinWX] Prevent hotkeys from being assigned to more than one button/funct...Lioncash
2014-01-21VertexLoader: temp class for reader/writerdegasus
2014-01-21VertexLoader: inline destionation bufferdegasus
2014-01-21VertexLoader: load scale factor as const, this will save some assembler instr...degasus
2014-01-21fix windows debug comiledegasus
2014-01-21VideoCommon: merge trivial parts of VertexManager::Flushdegasus
2014-01-21OpenGL: remove small optimizationdegasus
2014-01-21OpenGL: fix our ubo workaround when blend_func_extended is missingdegasus
2014-01-21Finally Merge branch 'videosoftware-xfb'Scott Mansell
2014-01-20Move GLInterface.h into GLInterface directoryScott Moreau
2014-01-20Merge Platform.h into GLInterface.hScott Moreau
2014-01-19Stop building GLExtensions.cpp twice(One in GL, one in software). We don't ne...Ryan Houdek
2014-01-19wayland: Add bits required to run as a wayland client.Scott Moreau