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AgeCommit message (Expand)Author
2013-10-20Fix an issue where my recent changes would cause compilation to fail on some ...Lioncash
2013-10-19Really fix the Linux build this time.Lioncash
2013-10-19Fix Linux build.Lioncash
2013-10-19Add header cstdint to CommonTypes.hLioncash
2013-10-19Remove some more includes.Lioncash
2013-10-19Clean up includes in DiscIO as much as possible.Lioncash
2013-10-19Remove unnecessary include of "../../Core/Src/ConfigManager.h" from BannerLoa...Lioncash
2013-10-19Clean out unnecessary includes from the DSP JIT.Lioncash
2013-10-19Woops forgot to clean out some files in the Jit64IL. All clean now.Lioncash
2013-10-19Clean out includes from regular JitCommon.Lioncash
2013-10-19Clean out includes in JitILCommon.Lioncash
2013-10-19Remove some more unnecessary includes, as well as organize a little more.Lioncash
2013-10-19Remove some unnecessary includes as well as simplifying exisiting ones if pos...Lioncash
2013-10-19Don't define __rdtsc if x86intrin.h already does.comex
2013-10-17Remove a redundant assignment in Init() within PowerPC.cpp. We already assig...Lioncash
2013-10-17Fix a filter in the VS project file for JitILCommon-related files.Lioncash
2013-10-17Basic precompiled header support for Linux/OS X. Shaves 20-30% off full rebu...comex
2013-10-16Fix TextureEncoder.hcomex
2013-10-16Fix out-of-tree build on OS X.comex
2013-10-17Document some UGeckoInstruction fieldsTillmann Karras
2013-10-16[Netplay] Allow a spectator to leave without affecting players.Rachel Bryk
2013-10-17jit64: enable faddsx againdegasus
2013-10-16ogl: only use bufferdata if buffersubdata is brokendegasus
2013-10-16Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know i...Ryan Houdek
2013-10-16Jit64: optimize floating-point/paired-single arithTillmann Karras
2013-10-16Increase the trampoline cache size to cater for fastmem writes.skidau
2013-10-15(Netplay) Disable record input checkbox while a game is running.Rachel Bryk
2013-10-15Fix config file saving on Windows.comex
2013-10-15ShaderGen: fix for commit bd80de14f4cadegasus
2013-10-15ShaderGen: drop PerPixelLighting + 8Texcoord hackdegasus
2013-10-15ShaderGen: remove nonsense for() if() {}degasus
2013-10-15Try to atomically save config files.comex
2013-10-14Revert "Remove some unnecessary includes."Lioncash
2013-10-14Remove some unnecessary includes.Lioncash
2013-10-13Perf: Use unordered_map instead of map in very slightly hot function.comex
2013-10-13Remove unused variable waitingForPEInterruptDisable.comex
2013-10-13PixelShaderGen: Refine the comment from revision 3fbe1b1ccdcf.NeoBrainX
2013-10-13VideoCommon: Update FastDepth's commentdegasus
2013-10-13VideoCommon: revert the ViewPort changesdegasus
2013-10-12VideoCommon: reimplement Dirty() in PixelShaderManagerdegasus
2013-10-12VideoCommon: fix dstAlphadegasus
2013-10-12VideoCommon: remove SetVSConstant4fdegasus
2013-10-12OGL: update ubo workarounddegasus
2013-10-12VideoCommon: refactor PixelShaderManager settersdegasus
2013-10-12videoCommon: remove not supported constant typesdegasus
2013-10-12D3D: also uses VideoCommon constant buffer handlingdegasus
2013-10-12ogl: implement useful constant buffer uploaddegasus
2013-10-12VideoCommon: keep a copy of the const buffer in VideoCommondegasus
2013-10-12ogl: use GL_RGBA instead of GL_RGBA8degasus
2013-10-12[ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.Ryan Houdek