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Age
Commit message (
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Author
2013-10-20
Fix an issue where my recent changes would cause compilation to fail on some ...
Lioncash
2013-10-19
Really fix the Linux build this time.
Lioncash
2013-10-19
Fix Linux build.
Lioncash
2013-10-19
Add header cstdint to CommonTypes.h
Lioncash
2013-10-19
Remove some more includes.
Lioncash
2013-10-19
Clean up includes in DiscIO as much as possible.
Lioncash
2013-10-19
Remove unnecessary include of "../../Core/Src/ConfigManager.h" from BannerLoa...
Lioncash
2013-10-19
Clean out unnecessary includes from the DSP JIT.
Lioncash
2013-10-19
Woops forgot to clean out some files in the Jit64IL. All clean now.
Lioncash
2013-10-19
Clean out includes from regular JitCommon.
Lioncash
2013-10-19
Clean out includes in JitILCommon.
Lioncash
2013-10-19
Remove some more unnecessary includes, as well as organize a little more.
Lioncash
2013-10-19
Remove some unnecessary includes as well as simplifying exisiting ones if pos...
Lioncash
2013-10-19
Don't define __rdtsc if x86intrin.h already does.
comex
2013-10-17
Remove a redundant assignment in Init() within PowerPC.cpp. We already assig...
Lioncash
2013-10-17
Fix a filter in the VS project file for JitILCommon-related files.
Lioncash
2013-10-17
Basic precompiled header support for Linux/OS X. Shaves 20-30% off full rebu...
comex
2013-10-16
Fix TextureEncoder.h
comex
2013-10-16
Fix out-of-tree build on OS X.
comex
2013-10-17
Document some UGeckoInstruction fields
Tillmann Karras
2013-10-16
[Netplay] Allow a spectator to leave without affecting players.
Rachel Bryk
2013-10-17
jit64: enable faddsx again
degasus
2013-10-16
ogl: only use bufferdata if buffersubdata is broken
degasus
2013-10-16
Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know i...
Ryan Houdek
2013-10-16
Jit64: optimize floating-point/paired-single arith
Tillmann Karras
2013-10-16
Increase the trampoline cache size to cater for fastmem writes.
skidau
2013-10-15
(Netplay) Disable record input checkbox while a game is running.
Rachel Bryk
2013-10-15
Fix config file saving on Windows.
comex
2013-10-15
ShaderGen: fix for commit bd80de14f4ca
degasus
2013-10-15
ShaderGen: drop PerPixelLighting + 8Texcoord hack
degasus
2013-10-15
ShaderGen: remove nonsense for() if() {}
degasus
2013-10-15
Try to atomically save config files.
comex
2013-10-14
Revert "Remove some unnecessary includes."
Lioncash
2013-10-14
Remove some unnecessary includes.
Lioncash
2013-10-13
Perf: Use unordered_map instead of map in very slightly hot function.
comex
2013-10-13
Remove unused variable waitingForPEInterruptDisable.
comex
2013-10-13
PixelShaderGen: Refine the comment from revision 3fbe1b1ccdcf.
NeoBrainX
2013-10-13
VideoCommon: Update FastDepth's comment
degasus
2013-10-13
VideoCommon: revert the ViewPort changes
degasus
2013-10-12
VideoCommon: reimplement Dirty() in PixelShaderManager
degasus
2013-10-12
VideoCommon: fix dstAlpha
degasus
2013-10-12
VideoCommon: remove SetVSConstant4f
degasus
2013-10-12
OGL: update ubo workaround
degasus
2013-10-12
VideoCommon: refactor PixelShaderManager setters
degasus
2013-10-12
videoCommon: remove not supported constant types
degasus
2013-10-12
D3D: also uses VideoCommon constant buffer handling
degasus
2013-10-12
ogl: implement useful constant buffer upload
degasus
2013-10-12
VideoCommon: keep a copy of the const buffer in VideoCommon
degasus
2013-10-12
ogl: use GL_RGBA instead of GL_RGBA8
degasus
2013-10-12
[ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.
Ryan Houdek
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