| Age | Commit message (Expand) | Author |
| 2010-03-17 | Backport of my recent changes to fullscreen and render to main in linux, and ... | Glenn Rice |
| 2010-02-17 | Fix software plugin in linux. I broke it in revision 5048. | Glenn Rice |
| 2010-02-13 | In linux only read keyboard and mouse input when the emulator window has focus. | Glenn Rice |
| 2010-02-13 | EXPERIMENTAL | Glenn Rice |
| 2010-02-09 | make ESC pause the game now instead of quitting plus fix another bug with key... | luisr142004 |
| 2010-01-19 | JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin... | hrydgard |
| 2010-01-13 | Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so yo... | hrydgard |
| 2010-01-13 | Fixes Issue 2004 | ayuanx |
| 2010-01-06 | Now you can switch between Emulated and Real WiiMotes, connect more Real Wiim... | fgfemperor |
| 2009-12-30 | Fix a crash when closing DirectX's window, also apply a fix from j4ck.fr0st/B... | sl1nk3.s |
| 2009-12-30 | Fixed mem leak caused by not releasing pad & wiimote plugin when shutdown | ayuanx |
| 2009-12-28 | Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a s... | sl1nk3.s |
| 2009-12-27 | Now Dolphin officially supports Multi-WiiMote (up to 4) | ayuanx |
| 2009-12-25 | Wiimote: More work, don't ask, no answer | ayuanx |
| 2009-12-25 | Sound System Rework: Phase 2 (cont'ed) | ayuanx |
| 2009-12-23 | Sound System Rework: Phase 2 | ayuanx |
| 2009-11-15 | reapply the changes from rev 4532 (without the resizing issues) and the chang... | luisr142004 |
| 2009-11-14 | revert to r4531, but keep the changes from the following revisions: 4533,4550... | Shawn Hoffman |
| 2009-11-12 | Fix some plugin communication with the video plugins (fixes Esc button) and a... | luisr142004 |
| 2009-11-07 | LUAInterface should have all its functionality now (excluding input/controlle... | XTra.KrazzY |
| 2009-10-24 | Fix a small misspell in OGL config, Fix the toggle fullscreen button when ren... | sl1nk3.s |
| 2009-10-23 | small code cleanup: rename "dual core" stuff to CPUThread, bOnThread, etc. | Shawn Hoffman |
| 2009-10-10 | Moving pixel engine and command processor from core to video common. This wil... | donkopunchstania |
| 2009-09-13 | *nix build fix | hrydgard |
| 2009-09-13 | Kill some horribly ugly hackery :( It's just not right to pass entire IniFile... | hrydgard |
| 2009-09-07 | GUI: Fixed some GUI related start/stop crashes | John Peterson |
| 2009-09-06 | GUI: Fixed a double keydown event in the main frame, the double click in the ... | John Peterson |
| 2009-09-02 | Got rid of all of jp's ////////////////////////////// lines (nearly 500 of th... | Marcus Wanners |
| 2009-08-15 | GFX: | omegadox |
| 2009-08-08 | Frameskipping! Complete with GUI! Even my most naive approach resulted in gre... | XTra.KrazzY |
| 2009-08-01 | Fix the FPS counter to show the 'real' framerate, also clean up its mess a bi... | sl1nk3.s |
| 2009-07-31 | Fix noWX build, and lower thread priority for screenshots | sl1nk3.s |
| 2009-07-23 | Revert most of r3855. | Nolan Check |
| 2009-07-18 | CP: Replace a couple spin-waits with event signals. | Nolan Check |
| 2009-07-15 | Better TV emulation. Seems to fix problem in 50 Hz PAL games where frames go ... | Nolan Check |
| 2009-07-11 | Switch to Video_BeginField; hopefully fix or reduce some video stability prob... | Nolan Check |
| 2009-07-11 | remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It h... | Shawn Hoffman |
| 2009-07-02 | EFB Access now works from both Dual Core and Single Core modes. Thread-safe. | XTra.KrazzY |
| 2009-07-01 | implement peeking z value from ppc. currently only works in single core mode.... | Shawn Hoffman |
| 2009-06-29 | Move to new Virtual XFB system which correctly handles games which store mult... | Nolan Check |
| 2009-06-28 | Graphics: (faked) bounding box support. Helps some Paper Mario effects althou... | hrydgard |
| 2009-06-21 | New DSP debugger: step one. (not ready yet, but try loading zelda WW and look... | hrydgard |
| 2009-06-01 | bunch of comments/unions in VI. No more UnknownVIRegs[0x1000]! :p some other ... | Shawn Hoffman |
| 2009-04-08 | DSP: New non-threaded mode for the LLE plugin, with some idle skipping enable... | hrydgard |
| 2009-03-18 | nakee's new logmanager. added a console window for windows builds (prints to ... | Shawn Hoffman |
| 2009-02-28 | Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few cr... | hrydgard |
| 2009-02-27 | Working screenshots for everyone! This may not be the 'best' way to implement... | XTra.KrazzY |
| 2009-02-22 | Core Stop and Start: Added alternative separate thread timer/loop based waiti... | John Peterson |
| 2009-02-20 | The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than ... | hrydgard |
| 2009-02-20 | Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR po... | John Peterson |