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release-prep-2412
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Plugin_VideoDX11
Age
Commit message (
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Author
2013-03-01
PerfQueries: Fix an integer overflow.
NeoBrainX
2013-03-01
OGL: Fix perf metrics being overcounted when using a non-native internal reso...
NeoBrainX
2013-03-01
D3D11: Port perf queries code to the PerfQueryBase interface.
NeoBrainX
2013-02-28
Open std::fstream in a unicode-safe manner.
Jordan Woyak
2013-03-01
Some cleanups.
NeoBrainX
2013-03-01
Merge branch 'master' into perfqueries.
NeoBrainX
2013-02-27
Use the new UTF-16 conversion function in two places.
Jordan Woyak
2013-02-27
Tweak Vertex/Index buffer handling a bit.
Jordan Woyak
2013-02-26
Yell at the user if they change window size while dumping frames, and some ot...
Jordan Woyak
2013-02-26
Split VideoBackend::Cleanup from Shutdown.
degasus
2013-02-22
VertexManager cleanup
Jordan Woyak
2013-02-21
consistently usage of buffer pointers
degasus
2013-02-20
Fix my DX11 texture-related failure..
Jordan Woyak
2013-02-20
Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it pr...
Jordan Woyak
2013-02-19
Don't load level 0 twice for 1-level textures in DX11.
Jordan Woyak
2013-02-18
Merge branch 'master' into GLSL-master
degasus
2013-02-18
TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized L...
NeoBrainX
2013-02-15
Changes/cleanup to TextureCache::Load and other mipmap related code.
Jordan Woyak
2013-02-07
Merge branch 'mipmap_fixes'.
NeoBrainX
2013-02-07
Fix some potential issues when blending on EFB formats without alpha.
NeoBrainX
2013-01-28
move RestoreAPIState and ResetAPIState into backends
degasus
2013-01-24
Merge branch 'immediate-removal' into GLSL-master
degasus
2013-01-19
add stage parameter for texture load, so ogl can bind to the correct sampler
degasus
2013-01-16
Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL p...
lioncash
2013-01-16
Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. ...
lioncash
2013-01-14
Merge branch 'Graphic_Update' into GLSL-master
degasus
2013-01-14
fix win compiler errors
degasus
2013-01-08
Disable color writing when alpha test always fails.
NeoBrainX
2013-01-08
DX11: Fix a small mistake.
NeoBrainX
2012-12-27
Merge branch 'master' into GLSL-master
degasus
2012-12-23
Fixes swprintf_s issues hopefully.
Matthew Parlane
2012-12-06
Fix some warnings.
rog
2012-11-19
Merge branch 'efb_scaling_fixes'.
NeoBrainX
2012-11-16
Remove Renderer::xScale and Renderer::yScale.
NeoBrainX
2012-11-16
Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().
NeoBrainX
2012-11-14
Add option for author name for movies. Also, minor cleanup for previous optio...
rog
2012-11-11
Add an on screen lag counter.
rog
2012-10-26
implement some code to reduce the amounts of calls to setup vertex format, in...
rodolfoosvaldobogado
2012-10-26
Implement the new buffer approach in opengl. sadly in my machine it gives my ...
rodolfoosvaldobogado
2012-10-22
Some code cleaning for my last commit.
rodolfoosvaldobogado
2012-10-20
[bugfix] Make sure to specify the correct max lod level.
NeoBrainX
2012-10-20
[bugfix] Properly decode lod_bias.
NeoBrainX
2012-10-20
[cleanup] Vastly clean up backend-specific sampler state logic.
NeoBrainX
2012-10-20
[cleanup] TextureCache: Kill the autogen_mipmap parameter
NeoBrainX
2012-10-20
Hey, long time no commits :).
rodolfoosvaldobogado@gmail.com
2012-10-09
Add in GLSL setting again.
Ryan Houdek
2012-10-04
Implement a simple benchmarking mode which logs FPS to a file
Pierre Bourdon
2012-10-03
Move last XFB size from Render to FramebufferManager.
NeoBrainX
2012-10-03
More cleanups.
NeoBrainX
2012-10-03
Minor cleanups.
NeoBrainX
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