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path: root/Source/Plugins/Plugin_VideoDX11
AgeCommit message (Expand)Author
2013-03-01PerfQueries: Fix an integer overflow.NeoBrainX
2013-03-01OGL: Fix perf metrics being overcounted when using a non-native internal reso...NeoBrainX
2013-03-01D3D11: Port perf queries code to the PerfQueryBase interface.NeoBrainX
2013-02-28Open std::fstream in a unicode-safe manner.Jordan Woyak
2013-03-01Some cleanups.NeoBrainX
2013-03-01Merge branch 'master' into perfqueries.NeoBrainX
2013-02-27Use the new UTF-16 conversion function in two places.Jordan Woyak
2013-02-27Tweak Vertex/Index buffer handling a bit.Jordan Woyak
2013-02-26Yell at the user if they change window size while dumping frames, and some ot...Jordan Woyak
2013-02-26Split VideoBackend::Cleanup from Shutdown.degasus
2013-02-22VertexManager cleanupJordan Woyak
2013-02-21consistently usage of buffer pointersdegasus
2013-02-20Fix my DX11 texture-related failure..Jordan Woyak
2013-02-20Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it pr...Jordan Woyak
2013-02-19Don't load level 0 twice for 1-level textures in DX11.Jordan Woyak
2013-02-18Merge branch 'master' into GLSL-masterdegasus
2013-02-18TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized L...NeoBrainX
2013-02-15Changes/cleanup to TextureCache::Load and other mipmap related code.Jordan Woyak
2013-02-07Merge branch 'mipmap_fixes'.NeoBrainX
2013-02-07Fix some potential issues when blending on EFB formats without alpha.NeoBrainX
2013-01-28move RestoreAPIState and ResetAPIState into backendsdegasus
2013-01-24Merge branch 'immediate-removal' into GLSL-masterdegasus
2013-01-19add stage parameter for texture load, so ogl can bind to the correct samplerdegasus
2013-01-16Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL p...lioncash
2013-01-16Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. ...lioncash
2013-01-14Merge branch 'Graphic_Update' into GLSL-masterdegasus
2013-01-14fix win compiler errorsdegasus
2013-01-08Disable color writing when alpha test always fails.NeoBrainX
2013-01-08DX11: Fix a small mistake.NeoBrainX
2012-12-27Merge branch 'master' into GLSL-masterdegasus
2012-12-23Fixes swprintf_s issues hopefully.Matthew Parlane
2012-12-06Fix some warnings.rog
2012-11-19Merge branch 'efb_scaling_fixes'.NeoBrainX
2012-11-16Remove Renderer::xScale and Renderer::yScale.NeoBrainX
2012-11-16Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().NeoBrainX
2012-11-14Add option for author name for movies. Also, minor cleanup for previous optio...rog
2012-11-11Add an on screen lag counter.rog
2012-10-26implement some code to reduce the amounts of calls to setup vertex format, in...rodolfoosvaldobogado
2012-10-26Implement the new buffer approach in opengl. sadly in my machine it gives my ...rodolfoosvaldobogado
2012-10-22Some code cleaning for my last commit.rodolfoosvaldobogado
2012-10-20[bugfix] Make sure to specify the correct max lod level.NeoBrainX
2012-10-20[bugfix] Properly decode lod_bias.NeoBrainX
2012-10-20[cleanup] Vastly clean up backend-specific sampler state logic.NeoBrainX
2012-10-20[cleanup] TextureCache: Kill the autogen_mipmap parameterNeoBrainX
2012-10-20Hey, long time no commits :).rodolfoosvaldobogado@gmail.com
2012-10-09Add in GLSL setting again.Ryan Houdek
2012-10-04Implement a simple benchmarking mode which logs FPS to a filePierre Bourdon
2012-10-03Move last XFB size from Render to FramebufferManager.NeoBrainX
2012-10-03More cleanups.NeoBrainX
2012-10-03Minor cleanups.NeoBrainX