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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
root
summary
refs
log
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diff
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path:
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Source
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Plugins
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Plugin_VideoDX9
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Src
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Render.cpp
Age
Commit message (
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Author
2013-10-02
Merge branch 'fix-field-ordering'
Scott Mansell
2013-09-16
Prevent an error message from erroneously displaying when dumping frames in d...
Rachel Bryk
2013-09-01
More warnings: mark/avert truncating conversions from float.
comex
2013-08-23
Merge remote-tracking branch 'remotes/origin/dx9-ssaa-fix'
Rodolfo Bogado
2013-08-24
Add an OSD message when taking screenshots in D3D9/D3D11
Pierre Bourdon
2013-08-15
Revert wrong indentation of some files. sorry for that one i was really convi...
Rodolfo Bogado
2013-08-15
some fixes for point rendering
Rodolfo Bogado
2013-06-18
Whoops, look like the previous commit was also the case with VideoDX9
Lioncash
2013-04-19
Fix a bunch of random typos in comments and logging.
lioncash
2013-04-17
New license header introduced to all Video based projects.
Lioncash
2013-04-15
Buildfix for the last commit.
lioncash
2013-04-15
Update the license file text (change SVN to Git) in all projects except Core ...
lioncash
2013-04-07
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSo...
Lioncash
2013-04-04
Fix for the hang after close caused by my previews perf queries commit.
Rodolfo Bogado
2013-04-03
Adds support for PE performance metrics in the D3D9 backend
Rodolfo Bogado
2013-04-01
As requested apply the same changes made by rev 6958822f1957 to the D3D9 bac...
Rodolfo Bogado
2013-03-31
Use a brute force approach to test for Dual source blend support.
Rodolfo Bogado
2013-03-29
fixes for my last commit
Rodolfo Bogado
2013-03-28
Implement dual source blending to avoid unneeded alpha pass.
Rodolfo Bogado
2013-03-28
Clean up blending code a bit.
NeoBrainX
2013-03-06
Merge branch 'master' into GLSL-master
degasus
2013-02-26
Yell at the user if they change window size while dumping frames, and some ot...
Jordan Woyak
2013-02-18
Merge branch 'master' into GLSL-master
degasus
2013-02-07
Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where nece...
NeoBrainX
2013-02-07
Merge branch 'mipmap_fixes'.
NeoBrainX
2013-02-07
Fix some potential issues when blending on EFB formats without alpha.
NeoBrainX
2013-01-24
Merge branch 'immediate-removal' into GLSL-master
degasus
2013-01-16
Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL p...
lioncash
2013-01-16
Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. ...
lioncash
2013-01-14
Merge branch 'Graphic_Update' into GLSL-master
degasus
2013-01-08
Add some TODOs.
NeoBrainX
2013-01-08
Disable color writing when alpha test always fails.
NeoBrainX
2013-01-08
DX11: Fix a small mistake.
NeoBrainX
2012-12-23
Fixes swprintf_s issues hopefully.
Matthew Parlane
2012-12-23
Apply same force to float fix as has already been done for DX11.
Matthew Parlane
2012-12-06
Fix some warnings.
rog
2012-11-19
Merge branch 'efb_scaling_fixes'.
NeoBrainX
2012-11-16
Remove Renderer::xScale and Renderer::yScale.
NeoBrainX
2012-11-16
Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().
NeoBrainX
2012-11-14
Add option for author name for movies. Also, minor cleanup for previous optio...
rog
2012-11-12
movie cleanup
rog
2012-11-12
fix for point rendering in dx9 backend, that will teach me to read the full d...
rodolfoosvaldobogado
2012-11-11
Add an on screen lag counter.
rog
2012-10-22
Some code cleaning for my last commit.
rodolfoosvaldobogado
2012-10-20
[bugfix] Properly decode lod_bias.
NeoBrainX
2012-10-20
[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where necessary.
NeoBrainX
2012-10-20
[cleanup] Vastly clean up backend-specific sampler state logic.
NeoBrainX
2012-10-20
Hey, long time no commits :).
rodolfoosvaldobogado@gmail.com
2012-10-04
Implement a simple benchmarking mode which logs FPS to a file
Pierre Bourdon
2012-10-03
Move last XFB size from Render to FramebufferManager.
NeoBrainX
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