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path: root/Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
AgeCommit message (Expand)Author
2013-04-17New license header introduced to all Video based projects.Lioncash
2013-04-15Update the license file text (change SVN to Git) in all projects except Core ...lioncash
2013-03-06Merge branch 'master' into GLSL-masterdegasus
2013-02-20Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it pr...Jordan Woyak
2013-02-18Merge branch 'master' into GLSL-masterdegasus
2013-01-28move RestoreAPIState and ResetAPIState into backendsdegasus
2013-01-19add stage parameter for texture load, so ogl can bind to the correct samplerdegasus
2012-10-20[cleanup] TextureCache: Kill the autogen_mipmap parameterNeoBrainX
2012-06-20TextureCache: Properly assign texture hashes when EFB to RAM is used without ...NeoBrainX
2012-05-13TextureCacheBase: Support dumping individual mipmaps.NeoBrainX
2012-01-31TextureCacheBase: Replace the efbcopy_state member variable of texture cache ...NeoBrainX
2012-01-31TextureCache: Move EFB copy cache code from TextureConverter to TextureCacheNeoBrainX
2012-01-31TextureCacheBase: De-uglify hybrid EFB copies (documentation needs updating t...NeoBrainX
2012-01-31TextureCache: Renaming some variablesNeoBrainX
2011-05-12Don't resize render target to handle out-of-bounds viewports. Instead, adjust...Nolan Check
2011-02-26Add EFB encode-to-RAM support in DX11 backend. It could probably be simplifie...Nolan Check
2011-01-07normalize the efb to texture process for color textures to make it work the s...Rodolfo Osvaldo Bogado
2011-01-06a little cleanup of dx9 depth conversion code that r6751 made unnecessary, an...nitsuja-
2011-01-02D3D9: Make sure to use powers of two as render target dimensions if it's need...NeoBrainX
2010-12-19reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb dep...nitsuja-
2010-12-10VideoCommon: Use integer arithmetic instead of floating point arithmetic when...NeoBrainX
2010-12-05Merged the D3D9 debugger into VideoCommon/VideoUICommon:NeoBrainX
2010-11-29DX9 debugger improvements:NeoBrainX
2010-11-24DX11: Fix mipmaps. Someone forgot creating them at the proper time ;PNeoBrainX
2010-11-18Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class t...Jordan Woyak
2010-11-14Merged some FramebufferManager code into VideoCommon.Jordan Woyak
2010-10-22Main change: Implemented EFB pokes in DX9/DX11.NeoBrainX
2010-10-20Clarify texture cache code. Previously, there were THREE sets of texture dime...Nolan Check
2010-10-19Merged common texture cache code from video plugins into VideoCommon. (DX11 n...Jordan Woyak
2010-10-04Some stuff which was still lying around on my hard disk:NeoBrainX
2010-10-04Fixed hires textures not scaling. Also increased max size of custom textures ...baby.lueshi
2010-09-30Added EFB Scale option to the OpenGL plug-in.skidau
2010-09-28Minor code formatting:skidau
2010-09-03DX9/DX11: Missing breaks are just as evil as static variables.NeoBrainX
2010-08-30Remove more obsolete codeNolan Check
2010-08-28sometimes to advance you have to make a step back.Rodolfo Osvaldo Bogado
2010-07-18big changes here:Rodolfo Osvaldo Bogado
2010-07-17Dependency cleanup in DX9.NeoBrainX
2010-07-12hopefully fixed zww issue with new efb to ram.Rodolfo Osvaldo Bogado
2010-07-092 commits in one:Rodolfo Osvaldo Bogado
2010-07-06ok, here goes a really experimental commit:Rodolfo Osvaldo Bogado
2010-07-02this is a pure optimization commit:Rodolfo Osvaldo Bogado
2010-06-16apply some speedup to dx11 plugin + some minor stuffluisr142004
2010-06-09added ssaa and efb scale as separate configurations:Rodolfo Osvaldo Bogado
2010-06-06git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0...Rodolfo Osvaldo Bogado
2010-06-05space changes, merge #defines, language fix, and code reorder/cleanup :Pluisr142004
2010-06-05HUGE commit :)Rodolfo Osvaldo Bogado
2010-05-28Improve iterator usage.Jordan Woyak
2010-05-24hopefully solved all the pixel align problems when drawing full screen quads.Rodolfo Osvaldo Bogado
2010-05-19after a good commit lets make some experiments:Rodolfo Osvaldo Bogado