| Age | Commit message (Expand) | Author |
| 2010-05-04 | fast commit : | Rodolfo Osvaldo Bogado |
| 2010-05-02 | Commit durante_d3dhiresfix.patch. should finally fix rb swap when loading hir... | hrydgard |
| 2010-04-22 | fixed mipmap loading in both plugins. | Rodolfo Osvaldo Bogado |
| 2010-04-14 | disable loading of native mip for compressed textures as they are not working... | Rodolfo Osvaldo Bogado |
| 2010-04-14 | fixed xfb bumping introduced by my last commit. | Rodolfo Osvaldo Bogado |
| 2010-03-14 | this is a ugly unstable commit but i'm going to be out for work some days so ... | Rodolfo Osvaldo Bogado |
| 2010-02-26 | experimental commit: simplify even more the params. please test and if theres... | Rodolfo Osvaldo Bogado |
| 2010-02-26 | Simplify the params for the safe texture cache | Rodolfo Osvaldo Bogado |
| 2010-02-23 | First a bugfix: | Rodolfo Osvaldo Bogado |
| 2010-02-10 | test commit: please test if this improve the performance with the safe textur... | Rodolfo Osvaldo Bogado |
| 2010-02-08 | second try to implement a more correct safe texture cache, implemented full h... | Rodolfo Osvaldo Bogado |
| 2010-02-06 | D3D and Opengl: | Rodolfo Osvaldo Bogado |
| 2010-02-05 | To avoid confusion added SSAA modes to the drop down this. | Rodolfo Osvaldo Bogado |
| 2010-02-03 | a lot of people don't get convinced by my "Pseudo-antialiasing " effect and ... | Rodolfo Osvaldo Bogado |
| 2010-02-03 | a lot of modifications here :) | Rodolfo Osvaldo Bogado |
| 2010-02-02 | Linux global build. At least the basic footwork is done here. | Glenn Rice |
| 2010-01-21 | Attempt at fixing the colors of loaded "hi-res" replacement textures in D3D. ... | hrydgard |
| 2010-01-21 | DX:Change the DirectX plugins texture dumping format back to PNG | death2droid |
| 2010-01-20 | The D3D plugin was dumping BMP textures with an incorrect png extension. Fix... | skidau |
| 2010-01-15 | ok big changes here: | Rodolfo Osvaldo Bogado |
| 2009-12-22 | DX9: - Add hires texture loading. | death2droid |
| 2009-12-15 | nice little hack to make efb copies scaled with the efb so everything will lo... | Rodolfo Osvaldo Bogado |
| 2009-12-09 | Small fix for the last commit, and a little fix for disable fog to really dis... | Rodolfo Osvaldo Bogado |
| 2009-12-07 | mixed commit: | Rodolfo Osvaldo Bogado |
| 2009-12-03 | d3d: a little speedup in efb to ram please test and let me know the result | Rodolfo Osvaldo Bogado |
| 2009-12-02 | Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more acc... | donkopunchstania |
| 2009-11-23 | corrected viewport and scissor test behavior in both plugins. | Rodolfo Osvaldo Bogado |
| 2009-11-22 | big commit, implemented depth textures with hardware support in D3D, so now t... | Rodolfo Osvaldo Bogado |
| 2009-11-20 | Well this commit has 2 parts: | Rodolfo Osvaldo Bogado |
| 2009-11-14 | fix for re missing characters in both plugins, thanks to autoran for the test... | Rodolfo Osvaldo Bogado |
| 2009-11-14 | reapply changes from 4550-4551,4556-4559 correctly...sigh...some files were i... | Shawn Hoffman |
| 2009-11-14 | revert to r4531, but keep the changes from the following revisions: 4533,4550... | Shawn Hoffman |
| 2009-11-13 | some minor changes preparing for future commits, and a correction to texture ... | Rodolfo Osvaldo Bogado |
| 2009-11-10 | Implemented secondary path for hardware with no multiples render target suppo... | Rodolfo Osvaldo Bogado |
| 2009-11-08 | Big Commit this will break a lot, fix a lot, but i thing is a good step: | Rodolfo Osvaldo Bogado |
| 2009-09-20 | D3D: get rid of flickering in various games by changing way and time to flip ... | rice1964 |
| 2009-09-19 | D3D various: "Safe texture cache" option, texture replace instead of destroy/... | hrydgard |
| 2009-09-18 | D3D: More not very interesting debugger fixes. | rice1964 |
| 2009-09-15 | D3D: Handle device resets (resizes) a little bit better .. not quite there ye... | hrydgard |
| 2009-09-13 | D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen h... | hrydgard |
| 2009-09-13 | Kill some horribly ugly hackery :( It's just not right to pass entire IniFile... | hrydgard |
| 2009-09-13 | Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ... | hrydgard |
| 2009-09-11 | D3d: safeTextureCache fix. | rice1964 |
| 2009-09-04 | DiscIO:Fix the includes up Dolphin should now compile. | death2droid |
| 2009-09-04 | quickfix slowness caused by 4193 | hrydgard |
| 2009-09-04 | Fix screen flickering with frameskip on D3D plugin, also fix occasional hang ... | sl1nk3.s |
| 2009-09-04 | D3D: Some more small texture dumping changes, It should be even more like the... | death2droid |
| 2009-09-03 | D3D: Basic EFB copy-to-texture support. Fixes star domes in SMG (but does not... | hrydgard |
| 2009-09-03 | Some housecleaning around the D3D plugin, start of preparations to share even... | hrydgard |
| 2009-09-02 | Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cac... | hrydgard |