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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
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stable
GameCube and Wii emulator
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Source
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Plugins
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Plugin_VideoDX9
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Src
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TextureCache.h
Age
Commit message (
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)
Author
2013-04-17
New license header introduced to all Video based projects.
Lioncash
2013-04-15
Update the license file text (change SVN to Git) in all projects except Core ...
lioncash
2012-10-20
[cleanup] TextureCache: Kill the autogen_mipmap parameter
NeoBrainX
2012-05-13
TextureCacheBase: Support dumping individual mipmaps.
NeoBrainX
2011-02-26
Add EFB encode-to-RAM support in DX11 backend. It could probably be simplifie...
Nolan Check
2010-11-24
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
NeoBrainX
2010-10-19
Merged common texture cache code from video plugins into VideoCommon. (DX11 n...
Jordan Woyak
2010-10-04
Fixed hires textures not scaling. Also increased max size of custom textures ...
baby.lueshi
2010-08-30
Remove more obsolete code
Nolan Check
2010-07-18
big changes here:
Rodolfo Osvaldo Bogado
2010-07-06
ok, here goes a really experimental commit:
Rodolfo Osvaldo Bogado
2010-06-05
HUGE commit :)
Rodolfo Osvaldo Bogado
2010-06-02
Fix some cases of variables being used uninitialized. Also some unused
Soren Jorvang
2010-04-14
fixed xfb bumping introduced by my last commit.
Rodolfo Osvaldo Bogado
2010-02-03
a lot of modifications here :)
Rodolfo Osvaldo Bogado
2009-12-15
nice little hack to make efb copies scaled with the efb so everything will lo...
Rodolfo Osvaldo Bogado
2009-12-07
mixed commit:
Rodolfo Osvaldo Bogado
2009-11-14
reapply changes from 4550-4551,4556-4559 correctly...sigh...some files were i...
Shawn Hoffman
2009-11-14
revert to r4531, but keep the changes from the following revisions: 4533,4550...
Shawn Hoffman
2009-11-13
some minor changes preparing for future commits, and a correction to texture ...
Rodolfo Osvaldo Bogado
2009-09-15
D3D: Handle device resets (resizes) a little bit better .. not quite there ye...
hrydgard
2009-09-04
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang ...
sl1nk3.s
2009-09-03
D3D: Basic EFB copy-to-texture support. Fixes star domes in SMG (but does not...
hrydgard
2009-07-28
Now ALL copyright dates are fixed to the legally correct year: The year in wh...
XTra.KrazzY
2009-07-26
Fix up all copyright dates.
death2droid
2009-06-22
revert last 2 commits
nakeee
2009-06-22
They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i...
omegadox
2009-03-07
One step closer to fixing D3D. Now textures are set properly.
XTra.KrazzY
2009-03-06
Migrated a stop-fixing patch to DX9. Stopping works!
XTra.KrazzY
2008-12-08
set svn:eol-style=native for **.h
bushing
2008-09-07
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unus...
hrydgard
2008-09-01
Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Wi...
Maarten ter Huurne
2008-07-12
Initial megacommit.
hrydgard