| Age | Commit message (Expand) | Author |
| 2010-03-07 | stable: mark as "2.0 RC1" | Shawn Hoffman |
| 2010-02-26 | experimental commit: simplify even more the params. please test and if theres... | Rodolfo Osvaldo Bogado |
| 2010-02-26 | Simplify the params for the safe texture cache | Rodolfo Osvaldo Bogado |
| 2010-02-25 | finish proper window handling, fix the modal state of the config dialogs, plu... | luisr142004 |
| 2010-02-25 | fix some D3D memory leaks | donkopunchstania |
| 2010-02-24 | apply the changes from r5109 to the DX9 plugin aswell. the config dialog does... | j4ck.fr0st |
| 2010-02-23 | First a bugfix: | Rodolfo Osvaldo Bogado |
| 2010-02-20 | Some code clean up, and take care of some compiler warnings. | Glenn Rice |
| 2010-02-10 | test commit: please test if this improve the performance with the safe textur... | Rodolfo Osvaldo Bogado |
| 2010-02-09 | make ESC pause the game now instead of quitting plus fix another bug with key... | luisr142004 |
| 2010-02-08 | second try to implement a more correct safe texture cache, implemented full h... | Rodolfo Osvaldo Bogado |
| 2010-02-08 | make ESC quit the game instead of toggling out of/into full screen mode (fixe... | luisr142004 |
| 2010-02-07 | Makes ESC always toggle full screen as requested in Issue 2225 | ayuanx |
| 2010-02-06 | D3D and Opengl: | Rodolfo Osvaldo Bogado |
| 2010-02-05 | To avoid confusion added SSAA modes to the drop down this. | Rodolfo Osvaldo Bogado |
| 2010-02-05 | fix for my last commit please test, and sorry for the error :) | Rodolfo Osvaldo Bogado |
| 2010-02-04 | fixed some glitches caused by SSAA when resolving the supersampled efb to Tex... | Rodolfo Osvaldo Bogado |
| 2010-02-03 | a lot of people don't get convinced by my "Pseudo-antialiasing " effect and ... | Rodolfo Osvaldo Bogado |
| 2010-02-03 | some cleanup, housekeeping for error cases and increased a few buffer sizes t... | j4ck.fr0st |
| 2010-02-03 | fixes for my last commit: | Rodolfo Osvaldo Bogado |
| 2010-02-03 | a lot of modifications here :) | Rodolfo Osvaldo Bogado |
| 2010-02-02 | Linux global build. At least the basic footwork is done here. | Glenn Rice |
| 2010-01-29 | Fies Issue 1584 | ayuanx |
| 2010-01-28 | Revert r4978. | ayuanx |
| 2010-01-28 | This should make anti-alias effective again in DX9, though it seems it was tu... | ayuanx |
| 2010-01-28 | small fix for my last commit, resizing is working again but screenshot do not... | Rodolfo Osvaldo Bogado |
| 2010-01-27 | EXPERIMENTAL: | Rodolfo Osvaldo Bogado |
| 2010-01-26 | quick fix for issue 2086 | Rodolfo Osvaldo Bogado |
| 2010-01-25 | Minor fixes. | ayuanx |
| 2010-01-25 | this should solve issue 2128 please test because i don't have the games menti... | Rodolfo Osvaldo Bogado |
| 2010-01-23 | this was a hard fix to found: | Rodolfo Osvaldo Bogado |
| 2010-01-21 | some minor bug fixes to my last commit and uncommented one line that was comm... | Rodolfo Osvaldo Bogado |
| 2010-01-21 | Kill the last timeGetTime calls. | hrydgard |
| 2010-01-21 | Hm, when did we lose linear filtering of backbuffer scaling, when necessary? ... | hrydgard |
| 2010-01-21 | Attempt at fixing the colors of loaded "hi-res" replacement textures in D3D. ... | hrydgard |
| 2010-01-21 | DX:Change the DirectX plugins texture dumping format back to PNG | death2droid |
| 2010-01-20 | Fixes Issue 2080 for DX9 & OGL | ayuanx |
| 2010-01-20 | The D3D plugin was dumping BMP textures with an incorrect png extension. Fix... | skidau |
| 2010-01-20 | Fixes Issue 2070 | ayuanx |
| 2010-01-19 | Create wxWindow in heap rather than stack | ayuanx |
| 2010-01-19 | Small fixes: | Rodolfo Osvaldo Bogado |
| 2010-01-17 | (build fix in debugfast mode) | Shawn Hoffman |
| 2010-01-17 | (build fix in debugfast mode) | hrydgard |
| 2010-01-17 | Shader Disk Cache implementation for D3D. Saves generated shaders on disk. El... | hrydgard |
| 2010-01-16 | D3D Plugin GUI cleanup of Advanced tab. | hrydgard |
| 2010-01-15 | quick fix for MP games, only tested mp1 but my solve mp2 issues to | Rodolfo Osvaldo Bogado |
| 2010-01-15 | :) this is what happens when you don't test what you commit, sorry :( | Rodolfo Osvaldo Bogado |
| 2010-01-15 | sooooooooooorry forget this file, now efb to ram if fixed | Rodolfo Osvaldo Bogado |
| 2010-01-15 | ok big changes here: | Rodolfo Osvaldo Bogado |
| 2010-01-13 | Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so yo... | hrydgard |