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path: root/Source/Plugins/Plugin_VideoOGL/Src/BPFunctions.cpp
AgeCommit message (Expand)Author
2010-01-29Fies Issue 1584ayuanx
2010-01-12D3D: Fix some texture wrapping issues by setting the texture state for every ...hrydgard
2009-11-27small code reorganization.Rodolfo Osvaldo Bogado
2009-09-13D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen h...hrydgard
2009-09-13Rename Config.cpp/h to VideoConfig.cpp/h.hrydgard
2009-09-13Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ...hrydgard
2009-09-09Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency...hrydgard
2009-09-04Fix screen flickering with frameskip on D3D plugin, also fix occasional hang ...sl1nk3.s
2009-09-03Some housecleaning around the D3D plugin, start of preparations to share even...hrydgard
2009-09-02Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cac...hrydgard
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-07-26GFX: updated Dates, code formatting cleanup, code cleanup / organization, som...omegadox
2009-07-15Code cleanup. Juggling rectangles. I'm about to investigate the problems with...Nolan Check
2009-07-06add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and ...LPFaint99
2009-06-29Move to new Virtual XFB system which correctly handles games which store mult...Nolan Check
2009-06-29Grok EFB pixel format to determine whether render target has alpha, thus fixi...Nolan Check
2009-06-26Display buffer flips are now triggered by the CPU thread through the Video_Up...Nolan Check
2009-06-22revert last 2 commitsnakeee
2009-06-22They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i...omegadox
2009-05-15Changing where depth is read. Trying to use the same depth buffer GL uses whe...donkopunchstania
2009-04-06More commenting and cleanup and added another BP Function.omegadox
2009-04-06Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State R...omegadox
2009-04-06Direct3D9 plugin now uses BPFunctions and removed its BPStructs. Some cleanu...omegadox
2009-04-05Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManage...omegadox