| Age | Commit message (Expand) | Author |
| 2010-01-29 | Fies Issue 1584 | ayuanx |
| 2010-01-12 | D3D: Fix some texture wrapping issues by setting the texture state for every ... | hrydgard |
| 2009-11-27 | small code reorganization. | Rodolfo Osvaldo Bogado |
| 2009-09-13 | D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen h... | hrydgard |
| 2009-09-13 | Rename Config.cpp/h to VideoConfig.cpp/h. | hrydgard |
| 2009-09-13 | Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ... | hrydgard |
| 2009-09-09 | Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency... | hrydgard |
| 2009-09-04 | Fix screen flickering with frameskip on D3D plugin, also fix occasional hang ... | sl1nk3.s |
| 2009-09-03 | Some housecleaning around the D3D plugin, start of preparations to share even... | hrydgard |
| 2009-09-02 | Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cac... | hrydgard |
| 2009-07-28 | Now ALL copyright dates are fixed to the legally correct year: The year in wh... | XTra.KrazzY |
| 2009-07-26 | GFX: updated Dates, code formatting cleanup, code cleanup / organization, som... | omegadox |
| 2009-07-15 | Code cleanup. Juggling rectangles. I'm about to investigate the problems with... | Nolan Check |
| 2009-07-06 | add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and ... | LPFaint99 |
| 2009-06-29 | Move to new Virtual XFB system which correctly handles games which store mult... | Nolan Check |
| 2009-06-29 | Grok EFB pixel format to determine whether render target has alpha, thus fixi... | Nolan Check |
| 2009-06-26 | Display buffer flips are now triggered by the CPU thread through the Video_Up... | Nolan Check |
| 2009-06-22 | revert last 2 commits | nakeee |
| 2009-06-22 | They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i... | omegadox |
| 2009-05-15 | Changing where depth is read. Trying to use the same depth buffer GL uses whe... | donkopunchstania |
| 2009-04-06 | More commenting and cleanup and added another BP Function. | omegadox |
| 2009-04-06 | Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State R... | omegadox |
| 2009-04-06 | Direct3D9 plugin now uses BPFunctions and removed its BPStructs. Some cleanu... | omegadox |
| 2009-04-05 | Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManage... | omegadox |