summaryrefslogtreecommitdiff
path: root/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
AgeCommit message (Expand)Author
2010-02-20Some code clean up, and take care of some compiler warnings.Glenn Rice
2010-02-08second try to implement a more correct safe texture cache, implemented full h...Rodolfo Osvaldo Bogado
2010-02-06D3D and Opengl:Rodolfo Osvaldo Bogado
2010-02-03fixes for my last commit:Rodolfo Osvaldo Bogado
2010-02-02Linux global build. At least the basic footwork is done here.Glenn Rice
2010-01-29Fies Issue 1584ayuanx
2010-01-28Fixes an issue caused by r4964ayuanx
2010-01-26OpenGL fix: s_swapRequested must be volatile.ayuanx
2010-01-21Kill the last timeGetTime calls.hrydgard
2010-01-20Added sanity check to the OpenGL framedumper. At startup, the AVI Dumper was...skidau
2010-01-18OGL: Fix a wrong warning message. Fixes issue 2057. (well, not really - but t...hrydgard
2010-01-17Shader Disk Cache implementation for D3D. Saves generated shaders on disk. El...hrydgard
2010-01-13Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so yo...hrydgard
2010-01-11(nothing of value, just reindentation and removal of commented out includes. ...hrydgard
2010-01-071. This should fix Issue 1625 (Bizarre Auto Frame Limit)ayuanx
2009-12-09Small fix for the last commit, and a little fix for disable fog to really dis...Rodolfo Osvaldo Bogado
2009-12-05Delete the misnamed GlobalControl.cpp/h, move the (ugly) projection hack code...hrydgard
2009-11-28Wiimote: reapply the Upright wiimote optionluisr142004
2009-11-27small code reorganization.Rodolfo Osvaldo Bogado
2009-11-23corrected viewport and scissor test behavior in both plugins.Rodolfo Osvaldo Bogado
2009-11-02This is a "Try to fix" commit, reverted all the changes made by my first comm...Rodolfo Osvaldo Bogado
2009-11-01Discover that various games that have black screen problem in nvidia is just ...Rodolfo Osvaldo Bogado
2009-10-30small code cleanup, and little fixing of errors introduced by mi in my first ...Rodolfo Osvaldo Bogado
2009-10-26as sl1nk3.s say make the updates directly to the viewport and let the scale ...Rodolfo Osvaldo Bogado
2009-10-25some work on zscale and zoffset, don't know if this is correct but at least i...Rodolfo Osvaldo Bogado
2009-10-25small code clean up:Rodolfo Osvaldo Bogado
2009-10-22Forgot a file for last commit :(sl1nk3.s
2009-10-21Revert the the Fifo changes from r3984 (Pokemon XD still somewhat works) this...sl1nk3.s
2009-10-20Trying a fix to floating point single (issue 1556), Sonic Unleashed now have ...sl1nk3.s
2009-10-13VSW: Copied rasterfont from ogl to prevent inter plugin dependenciesnakeee
2009-09-26OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches.hrydgard
2009-09-18Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't...Sonicadvance1
2009-09-13D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen h...hrydgard
2009-09-13more uninteresting cleanup, fixed a minor race condition when toggling efb co...hrydgard
2009-09-13Rename Config.cpp/h to VideoConfig.cpp/h.hrydgard
2009-09-13Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ...hrydgard
2009-09-09Fix win32 build and remove a warning from sln.death2droid
2009-09-09OGL: nakeee
2009-09-08get rid of the '¯' chars in source code...non ascii chars are not really goo...Shawn Hoffman
2009-09-06D3D: Double click to fullscreenJohn Peterson
2009-09-06OpenGL: Added fog and lighting to the OSD menu. GUI: Removed old and removed ...John Peterson
2009-09-06OpenGL: OSD menu live resolution change fixesJohn Peterson
2009-09-06GUI: Fixed a double keydown event in the main frame, the double click in the ...John Peterson
2009-09-06NETPLAY:Changed it so if your set to ready the disconnect button is greyed ou...death2droid
2009-09-05GUI: A little more creative solution to the 2x setting. Apart from this the O...John Peterson
2009-09-04GL: Delete "exact-2x" feature. The way it's currently implemented it requires...hrydgard
2009-09-03Moving more things out of GL into VideoCommon...hrydgard
2009-09-03More tidying up - share the stats print between the two plugins, etchrydgard
2009-09-03Some housecleaning around the D3D plugin, start of preparations to share even...hrydgard
2009-09-02Got rid of all of jp's ////////////////////////////// lines (nearly 500 of th...Marcus Wanners