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TextureCache.cpp
Age
Commit message (
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Author
2012-12-13
TextureCache::TCacheEntry::FromRenderTarget as vbo
degasus
2012-12-13
reset glEnableClientState befor every draw
degasus
2012-12-13
remove usage of glMultiTexCoord2f
degasus
2012-10-27
Bit of cleanup and fixing of one issue that was noticeable in SMS with Mario'...
Ryan Houdek
2012-10-27
Rebase immediate-removal on master
Ryan Houdek
2012-10-20
[bugfix] Properly decode lod_bias.
NeoBrainX
2012-10-20
[cleanup] Vastly clean up backend-specific sampler state logic.
NeoBrainX
2012-10-20
[cleanup] TextureCache: Kill the autogen_mipmap parameter
NeoBrainX
2012-10-09
fix formatting uglies introduced in glsl-master branch
Shawn Hoffman
2012-10-09
Set Sampler values at program make time instead of every frame. Fix an issue ...
Ryan Houdek
2012-10-09
8 spaces indentation -> tabs
Pierre Bourdon
2012-10-09
Almost there.
Ryan Houdek
2012-06-20
TextureCache: Properly assign texture hashes when EFB to RAM is used without ...
NeoBrainX
2012-05-13
TextureCacheBase: Support dumping individual mipmaps.
NeoBrainX
2012-01-31
TextureCacheBase: Replace the efbcopy_state member variable of texture cache ...
NeoBrainX
2012-01-31
TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
NeoBrainX
2012-01-31
TextureCacheBase: De-uglify hybrid EFB copies (documentation needs updating t...
NeoBrainX
2012-01-31
TextureCache: Renaming some variables
NeoBrainX
2011-08-25
Here we go with the texture cache
Ryan Houdek
2011-04-01
roll back r7431
smelenchuk
2011-04-01
Add a "force no texture filter" option, useful for some 2D games (like Mega M...
smelenchuk
2011-02-28
Convert GetUserPath to return a std::string instead of a const char *. This ...
Glenn Rice
2011-02-26
Add EFB encode-to-RAM support in DX11 backend. It could probably be simplifie...
Nolan Check
2011-02-06
Modal dialogs must be closed with EndModal() or all kinds of weird
Soren Jorvang
2011-01-27
Clean out the long since bit-rotted video profiling code.
Soren Jorvang
2011-01-07
normalize the efb to texture process for color textures to make it work the s...
Rodolfo Osvaldo Bogado
2010-12-10
VideoCommon: Use integer arithmetic instead of floating point arithmetic when...
NeoBrainX
2010-11-24
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
NeoBrainX
2010-11-18
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class t...
Jordan Woyak
2010-11-14
Merged some FramebufferManager code into VideoCommon.
Jordan Woyak
2010-10-20
Clarify texture cache code. Previously, there were THREE sets of texture dime...
Nolan Check
2010-10-19
Merged common texture cache code from video plugins into VideoCommon. (DX11 n...
Jordan Woyak
2010-10-04
Some stuff which was still lying around on my hard disk:
NeoBrainX
2010-10-04
Fixed hires textures not scaling. Also increased max size of custom textures ...
baby.lueshi
2010-09-30
Added EFB Scale option to the OpenGL plug-in.
skidau
2010-09-28
Minor code formatting:
skidau
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