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path: root/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
AgeCommit message (Expand)Author
2012-12-13TextureCache::TCacheEntry::FromRenderTarget as vbodegasus
2012-12-13reset glEnableClientState befor every drawdegasus
2012-12-13remove usage of glMultiTexCoord2fdegasus
2012-10-27Bit of cleanup and fixing of one issue that was noticeable in SMS with Mario'...Ryan Houdek
2012-10-27Rebase immediate-removal on masterRyan Houdek
2012-10-20[bugfix] Properly decode lod_bias.NeoBrainX
2012-10-20[cleanup] Vastly clean up backend-specific sampler state logic.NeoBrainX
2012-10-20[cleanup] TextureCache: Kill the autogen_mipmap parameterNeoBrainX
2012-10-09fix formatting uglies introduced in glsl-master branchShawn Hoffman
2012-10-09Set Sampler values at program make time instead of every frame. Fix an issue ...Ryan Houdek
2012-10-098 spaces indentation -> tabsPierre Bourdon
2012-10-09Almost there.Ryan Houdek
2012-06-20TextureCache: Properly assign texture hashes when EFB to RAM is used without ...NeoBrainX
2012-05-13TextureCacheBase: Support dumping individual mipmaps.NeoBrainX
2012-01-31TextureCacheBase: Replace the efbcopy_state member variable of texture cache ...NeoBrainX
2012-01-31TextureCache: Move EFB copy cache code from TextureConverter to TextureCacheNeoBrainX
2012-01-31TextureCacheBase: De-uglify hybrid EFB copies (documentation needs updating t...NeoBrainX
2012-01-31TextureCache: Renaming some variablesNeoBrainX
2011-08-25Here we go with the texture cacheRyan Houdek
2011-04-01roll back r7431smelenchuk
2011-04-01Add a "force no texture filter" option, useful for some 2D games (like Mega M...smelenchuk
2011-02-28Convert GetUserPath to return a std::string instead of a const char *. This ...Glenn Rice
2011-02-26Add EFB encode-to-RAM support in DX11 backend. It could probably be simplifie...Nolan Check
2011-02-06Modal dialogs must be closed with EndModal() or all kinds of weirdSoren Jorvang
2011-01-27Clean out the long since bit-rotted video profiling code.Soren Jorvang
2011-01-07normalize the efb to texture process for color textures to make it work the s...Rodolfo Osvaldo Bogado
2010-12-10VideoCommon: Use integer arithmetic instead of floating point arithmetic when...NeoBrainX
2010-11-24DX11: Fix mipmaps. Someone forgot creating them at the proper time ;PNeoBrainX
2010-11-18Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class t...Jordan Woyak
2010-11-14Merged some FramebufferManager code into VideoCommon.Jordan Woyak
2010-10-20Clarify texture cache code. Previously, there were THREE sets of texture dime...Nolan Check
2010-10-19Merged common texture cache code from video plugins into VideoCommon. (DX11 n...Jordan Woyak
2010-10-04Some stuff which was still lying around on my hard disk:NeoBrainX
2010-10-04Fixed hires textures not scaling. Also increased max size of custom textures ...baby.lueshi
2010-09-30Added EFB Scale option to the OpenGL plug-in.skidau
2010-09-28Minor code formatting:skidau