| Age | Commit message (Expand) | Author |
| 2010-02-20 | Some code clean up, and take care of some compiler warnings. | Glenn Rice |
| 2010-02-02 | Linux global build. At least the basic footwork is done here. | Glenn Rice |
| 2009-12-07 | mixed commit: | Rodolfo Osvaldo Bogado |
| 2009-12-06 | Linux fix | nakeee |
| 2009-12-03 | d3d: a little speedup in efb to ram please test and let me know the result | Rodolfo Osvaldo Bogado |
| 2009-11-15 | EFB to RAM in OGL and software plugin now work correctly when texture in RAM ... | donkopunchstania |
| 2009-11-14 | fix for re missing characters in both plugins, thanks to autoran for the test... | Rodolfo Osvaldo Bogado |
| 2009-10-30 | small code cleanup, and little fixing of errors introduced by mi in my first ... | Rodolfo Osvaldo Bogado |
| 2009-09-26 | OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches. | hrydgard |
| 2009-09-13 | Rename Config.cpp/h to VideoConfig.cpp/h. | hrydgard |
| 2009-09-13 | Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ... | hrydgard |
| 2009-09-08 | Linux: Tons of warning cleanup plus workaround a nasty crash problem in Statu... | hrydgard |
| 2009-09-04 | Fix screen flickering with frameskip on D3D plugin, also fix occasional hang ... | sl1nk3.s |
| 2009-09-03 | Moving more things out of GL into VideoCommon... | hrydgard |
| 2009-09-03 | Some housecleaning around the D3D plugin, start of preparations to share even... | hrydgard |
| 2009-08-11 | GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels co... | omegadox |
| 2009-07-28 | Now ALL copyright dates are fixed to the legally correct year: The year in wh... | XTra.KrazzY |
| 2009-07-15 | Code cleanup. Juggling rectangles. I'm about to investigate the problems with... | Nolan Check |
| 2009-07-03 | Misc warning fixes. | magumagu9 |
| 2009-06-29 | Move to new Virtual XFB system which correctly handles games which store mult... | Nolan Check |
| 2009-06-26 | Display buffer flips are now triggered by the CPU thread through the Video_Up... | Nolan Check |
| 2009-06-20 | Changes for OpenGL plugin: | Nolan Check |
| 2009-06-08 | minor cleanup - don't leak so many fragment shaders :p also fix address rang... | hrydgard |
| 2009-05-15 | Changing where depth is read. Trying to use the same depth buffer GL uses whe... | donkopunchstania |
| 2009-04-03 | OpenGL Plugin: code cleanup trying to follow code style wiki and updated copy... | omegadox |
| 2009-03-22 | Clean up OpenGL plugin error handling macros. No longer bother with enabling ... | hrydgard |
| 2009-03-22 | EFB to ram scales correctly non-native resolutions. | donkopunchstania |
| 2009-03-22 | Fixed the way a format was converted from the EFB to ram. | donkopunchstania |
| 2009-03-21 | remove newlines from OGL logging (they get added by logmanager) | Shawn Hoffman |
| 2009-03-08 | First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zel... | hrydgard |
| 2009-03-05 | GL plugin: VSync option, some renaming, a little bit of MSAA preparations (no... | hrydgard |
| 2009-02-28 | Increased render target size to the true EFB height of 528. | hrydgard |
| 2009-02-28 | OGL plugin: +Autoscale option (attempts to remove borders, even without XFB).... | hrydgard |
| 2009-02-28 | Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few cr... | hrydgard |
| 2009-02-22 | Attempt to workaround some stop hangs by using MsgWait instead of Wait. chang... | hrydgard |
| 2009-02-21 | delete unused variables, rename some functions - minor stuff. | hrydgard |
| 2009-02-04 | remove stuff from ogl debugger that did nothing. (copied from dsp hle a while... | Shawn Hoffman |
| 2009-01-30 | build fix for those non-WIP OGL people out there | XTra.KrazzY |
| 2009-01-29 | More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemen... | XTra.KrazzY |
| 2009-01-11 | added an option to copy textures from the EFB to system memory. this is slowe... | donkopunchstania |
| 2008-12-26 | Move VertexShaderManager too. | hrydgard |
| 2008-12-26 | Split out the shader caches into their own files. The goal is to eventually b... | hrydgard |
| 2008-12-26 | More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager. | hrydgard |
| 2008-12-14 | GL: Don't create a new texture every time the contents of one is updated. Pro... | hrydgard |
| 2008-12-08 | set svn:eol-style=native for Plugins/**.cpp | bushing |
| 2008-11-30 | Aniso filter setting working in GL, some code moving around, spelling fixes | hrydgard |
| 2008-11-26 | warning fixes | nakeee |
| 2008-11-10 | Added texture converter to convert textures between GX and GL formats using f... | donkopunchstania |