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path: root/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
AgeCommit message (Expand)Author
2010-02-20Some code clean up, and take care of some compiler warnings.Glenn Rice
2010-02-02Linux global build. At least the basic footwork is done here.Glenn Rice
2010-01-23this was a hard fix to found:Rodolfo Osvaldo Bogado
2009-10-06Sps fixed in all the games tested, code cleanup and reorderingRodolfo Osvaldo Bogado
2009-10-02I hope you all like this. Changes:Rodolfo Osvaldo Bogado
2009-09-29Let's try rodolfo's fix of 4322hrydgard
2009-09-26OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches.hrydgard
2009-09-13Rename Config.cpp/h to VideoConfig.cpp/h.hrydgard
2009-09-13Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ...hrydgard
2009-08-15GFX: New GlobalControl system - cleaner way to control hacks and for possible...omegadox
2009-08-09Frameskipping more aggressive (minor speedup, plz report any serious problems...hrydgard
2009-08-08Frameskipping! Complete with GUI! Even my most naive approach resulted in gre...XTra.KrazzY
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-07-19Roll back r3833 for render targets but keep it for static textures. Most mirr...hrydgard
2009-07-18GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - a...hrydgard
2009-07-03Assorted cleanup, perf counter logging, and minor fixes that have been accumu...hrydgard
2009-06-22revert last 2 commitsnakeee
2009-06-22They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i...omegadox
2009-05-15Changing where depth is read. Trying to use the same depth buffer GL uses whe...donkopunchstania
2009-05-14A attempt for a fix for the Zelda TP Bloom hackdeath2droid
2009-05-13Clean up of OpenGL hacks.death2droid
2009-05-11Newer version OpenGL game hacks by val532.(Has a lot better way of handling s...death2droid
2009-05-09A fix by baby.lueshi that fixes the problems with rev 3187death2droid
2009-05-07Add hires texture support to OpenGLdeath2droid
2009-04-19Created a free look utility which only works on win32 right now. It lets the ...donkopunchstania
2009-04-10smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page...nakeee
2009-04-03OpenGL Plugin: code cleanup trying to follow code style wiki and updated copy...omegadox
2009-03-22Clean up OpenGL plugin error handling macros. No longer bother with enabling ...hrydgard
2009-03-21remove newlines from OGL logging (they get added by logmanager)Shawn Hoffman
2009-03-16Added option "Show EFB Copy Regions" to find out which games are heavy on EFB...omegadox
2009-03-16Disable blending during destination alpha render pass.donkopunchstania
2009-03-16Make destination alpha render pass an option.donkopunchstania
2009-03-16Change destination alpha handling. The blending method introduced in rev 1921...donkopunchstania
2009-03-08First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zel...hrydgard
2009-03-06Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a...omegadox
2009-03-05GL plugin: VSync option, some renaming, a little bit of MSAA preparations (no...hrydgard
2009-03-02Revert 2521.omegadox
2009-03-02Some cleanup, projection hacks remove, the projections might be correct now. ...omegadox
2009-02-28THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that mov...hrydgard
2009-02-28OGL plugin: +Autoscale option (attempts to remove borders, even without XFB)....hrydgard
2009-02-28Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few cr...hrydgard
2009-02-27debug build fixShawn Hoffman
2009-02-06Use glMultiDrawArrays instead of glDrawArrays, which significantly magumagu9
2009-02-04remove stuff from ogl debugger that did nothing. (copied from dsp hle a while...Shawn Hoffman
2009-01-30tiny fixesXTra.KrazzY
2008-12-27Debug compile fixnakeee
2008-12-26More renaming.hrydgard
2008-12-26moar cleanuphrydgard
2008-12-26Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoad...hrydgard
2008-12-26Move VertexShaderManager too.hrydgard