| Age | Commit message (Expand) | Author |
| 2010-02-20 | Some code clean up, and take care of some compiler warnings. | Glenn Rice |
| 2010-02-02 | Linux global build. At least the basic footwork is done here. | Glenn Rice |
| 2010-01-23 | this was a hard fix to found: | Rodolfo Osvaldo Bogado |
| 2009-10-06 | Sps fixed in all the games tested, code cleanup and reordering | Rodolfo Osvaldo Bogado |
| 2009-10-02 | I hope you all like this. Changes: | Rodolfo Osvaldo Bogado |
| 2009-09-29 | Let's try rodolfo's fix of 4322 | hrydgard |
| 2009-09-26 | OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches. | hrydgard |
| 2009-09-13 | Rename Config.cpp/h to VideoConfig.cpp/h. | hrydgard |
| 2009-09-13 | Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ... | hrydgard |
| 2009-08-15 | GFX: New GlobalControl system - cleaner way to control hacks and for possible... | omegadox |
| 2009-08-09 | Frameskipping more aggressive (minor speedup, plz report any serious problems... | hrydgard |
| 2009-08-08 | Frameskipping! Complete with GUI! Even my most naive approach resulted in gre... | XTra.KrazzY |
| 2009-07-28 | Now ALL copyright dates are fixed to the legally correct year: The year in wh... | XTra.KrazzY |
| 2009-07-19 | Roll back r3833 for render targets but keep it for static textures. Most mirr... | hrydgard |
| 2009-07-18 | GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - a... | hrydgard |
| 2009-07-03 | Assorted cleanup, perf counter logging, and minor fixes that have been accumu... | hrydgard |
| 2009-06-22 | revert last 2 commits | nakeee |
| 2009-06-22 | They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i... | omegadox |
| 2009-05-15 | Changing where depth is read. Trying to use the same depth buffer GL uses whe... | donkopunchstania |
| 2009-05-14 | A attempt for a fix for the Zelda TP Bloom hack | death2droid |
| 2009-05-13 | Clean up of OpenGL hacks. | death2droid |
| 2009-05-11 | Newer version OpenGL game hacks by val532.(Has a lot better way of handling s... | death2droid |
| 2009-05-09 | A fix by baby.lueshi that fixes the problems with rev 3187 | death2droid |
| 2009-05-07 | Add hires texture support to OpenGL | death2droid |
| 2009-04-19 | Created a free look utility which only works on win32 right now. It lets the ... | donkopunchstania |
| 2009-04-10 | smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page... | nakeee |
| 2009-04-03 | OpenGL Plugin: code cleanup trying to follow code style wiki and updated copy... | omegadox |
| 2009-03-22 | Clean up OpenGL plugin error handling macros. No longer bother with enabling ... | hrydgard |
| 2009-03-21 | remove newlines from OGL logging (they get added by logmanager) | Shawn Hoffman |
| 2009-03-16 | Added option "Show EFB Copy Regions" to find out which games are heavy on EFB... | omegadox |
| 2009-03-16 | Disable blending during destination alpha render pass. | donkopunchstania |
| 2009-03-16 | Make destination alpha render pass an option. | donkopunchstania |
| 2009-03-16 | Change destination alpha handling. The blending method introduced in rev 1921... | donkopunchstania |
| 2009-03-08 | First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zel... | hrydgard |
| 2009-03-06 | Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a... | omegadox |
| 2009-03-05 | GL plugin: VSync option, some renaming, a little bit of MSAA preparations (no... | hrydgard |
| 2009-03-02 | Revert 2521. | omegadox |
| 2009-03-02 | Some cleanup, projection hacks remove, the projections might be correct now. ... | omegadox |
| 2009-02-28 | THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that mov... | hrydgard |
| 2009-02-28 | OGL plugin: +Autoscale option (attempts to remove borders, even without XFB).... | hrydgard |
| 2009-02-28 | Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few cr... | hrydgard |
| 2009-02-27 | debug build fix | Shawn Hoffman |
| 2009-02-06 | Use glMultiDrawArrays instead of glDrawArrays, which significantly | magumagu9 |
| 2009-02-04 | remove stuff from ogl debugger that did nothing. (copied from dsp hle a while... | Shawn Hoffman |
| 2009-01-30 | tiny fixes | XTra.KrazzY |
| 2008-12-27 | Debug compile fix | nakeee |
| 2008-12-26 | More renaming. | hrydgard |
| 2008-12-26 | moar cleanup | hrydgard |
| 2008-12-26 | Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoad... | hrydgard |
| 2008-12-26 | Move VertexShaderManager too. | hrydgard |