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path: root/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
AgeCommit message (Expand)Author
2013-08-26ogl driverdetails: add flag to disable hacked and pinned memorydegasus
2013-08-20ogl: explain why pinned memory is disabled for index bufferdegasus
2013-08-20ogl: fix the range of glDrawRangeElementsdegasus
2013-07-26[Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer...Ryan Houdek
2013-07-27Remove the broken buffers bug on Mali hardware since it isn't needed anymore ...Ryan Houdek
2013-07-26Change from using glDrawElements/glDrawElementsBaseVertex to glDrawRangeEleme...Ryan Houdek
2013-07-25Add in the Mali driver bug so we can call glFlush every flush. It seemingly i...Ryan Houdek
2013-06-18[Android] When running OpenGL ES 3 backend, we've got to switch the screen co...Ryan Houdek
2013-06-17Merge 'master' into shader-uids-awesome.NeoBrainX
2013-05-23add new statistics for gpu buffer streamingdegasus
2013-04-25Merge 'master' into shader-uids-awesome.NeoBrainX
2013-04-19Fix a bunch of random typos in comments and logging.lioncash
2013-04-17New license header introduced to all Video based projects.Lioncash
2013-04-15Update the license file text (change SVN to Git) in all projects except Core ...lioncash
2013-04-10small cleanup suggested by neobraindegasus
2013-04-08Merge branch 'master' into primitive_restartdegasus
2013-04-01Some more logging typos and clarifications. Missed these in my last commit.Lioncash
2013-03-29first try of primitive restart index generatordegasus
2013-03-26Merge 'master' into shader-uids-awesome.NeoBrainX
2013-03-25move ogl-only settings into backenddegasus
2013-03-23Switch to using bitfields in the streambuffer class so we can exclude buggy s...Ryan Houdek
2013-03-06Merge branch 'master' into GLSL-masterdegasus
2013-03-04Merge branch 'master' into vertex-loader-cleanupJordan Woyak
2013-03-04fix debug builddegasus
2013-03-02Merge branch 'master' into windows-unicodeJordan Woyak
2013-02-28Open std::fstream in a unicode-safe manner.Jordan Woyak
2013-03-01Build fixes for everyone!NeoBrainX
2013-03-01Merge branch 'master' into perfqueries.NeoBrainX
2013-02-27Tweak Vertex/Index buffer handling a bit.Jordan Woyak
2013-02-26workaround for base vertex. damn old nvidia driverdegasus
2013-02-22increase buffer sizedegasus
2013-02-22VertexManager cleanupJordan Woyak
2013-02-21consistently usage of buffer pointersdegasus
2013-02-19Implement OGL sampler cache. Allows binding a texture multiple times with dif...Jordan Woyak
2013-02-18Merge branch 'master' into GLSL-masterdegasus
2013-02-16Fix OGL perf queries and make them not slow!Jordan Woyak
2013-02-15Changes/cleanup to TextureCache::Load and other mipmap related code.Jordan Woyak
2013-02-13merge Vertex and PixelShaderCache into ProgramShaderCachedegasus
2013-02-07Merge branch 'mipmap_fixes'.NeoBrainX
2013-02-05bigger buffersdegasus
2013-02-01stream by map and syncdegasus
2013-02-01implement streaming by bufferSubData, split upload and allocation in ringbufferdegasus
2013-01-31create StreamBuffer class for ogl uploaddegasus
2013-01-28Add some code for generating a shader constant usage profile.NeoBrainX
2013-01-28set hint GL_STREAM_READdegasus
2013-01-25orphan vbo also with glBufferDatadegasus
2013-01-24Merge branch 'immediate-removal' into GLSL-masterdegasus
2013-01-24Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"degasus
2013-01-19add stage parameter for texture load, so ogl can bind to the correct samplerdegasus
2013-01-18set blending if dual source might be triggereddegasus