summaryrefslogtreecommitdiff
path: root/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
AgeCommit message (Expand)Author
2010-02-06D3D and Opengl:Rodolfo Osvaldo Bogado
2010-02-02Linux global build. At least the basic footwork is done here.Glenn Rice
2010-01-17Shader Disk Cache implementation for D3D. Saves generated shaders on disk. El...hrydgard
2009-11-02This is a "Try to fix" commit, reverted all the changes made by my first comm...Rodolfo Osvaldo Bogado
2009-10-25some work on zscale and zoffset, don't know if this is correct but at least i...Rodolfo Osvaldo Bogado
2009-10-25small code clean up:Rodolfo Osvaldo Bogado
2009-09-26OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches.hrydgard
2009-09-19D3D various: "Safe texture cache" option, texture replace instead of destroy/...hrydgard
2009-09-19D3D: minor vs constant-setting optimization, remove a stupid memcpy that does...hrydgard
2009-09-16Fix some shader problems caused by my previous commits to reduce API calls (b...rice1964
2009-09-14psyjoe's patch to shader compilation. ector/some "shader person" check this p...Shawn Hoffman
2009-09-13Rename Config.cpp/h to VideoConfig.cpp/h.hrydgard
2009-09-13Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ...hrydgard
2009-09-12D3D supports setting multiple shader constants at once, so let's add support ...hrydgard
2009-09-10OGL: API call reduction. Again, I don't see much a difference on my 9800GT, m...rice1964
2009-08-29vertex shader generator: don't multiply z by two in d3d mode (thanks drk|razi)hrydgard
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-05-15Changing where depth is read. Trying to use the same depth buffer GL uses whe...donkopunchstania
2009-04-03OpenGL Plugin: code cleanup trying to follow code style wiki and updated copy...omegadox
2009-03-22Clean up OpenGL plugin error handling macros. No longer bother with enabling ...hrydgard
2009-03-21remove newlines from OGL logging (they get added by logmanager)Shawn Hoffman
2009-03-08Minor D3D changesXTra.KrazzY
2009-03-08First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zel...hrydgard
2009-03-05GL plugin: VSync option, some renaming, a little bit of MSAA preparations (no...hrydgard
2009-03-01An alert is displayed once per run if pixel shaders or vertex shaders fail to...donkopunchstania
2009-02-28OGL plugin: +Autoscale option (attempts to remove borders, even without XFB)....hrydgard
2009-02-28Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few cr...hrydgard
2009-02-23Update svn:eol-style=native ( r1442 ) for Source/*.cppLPFaint99
2009-02-04remove stuff from ogl debugger that did nothing. (copied from dsp hle a while...Shawn Hoffman
2009-01-30build fix for those non-WIP OGL people out thereXTra.KrazzY
2009-01-29More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemen...XTra.KrazzY
2008-12-26More renaming.hrydgard
2008-12-26compile fixesnakeee
2008-12-26Split out the shader caches into their own files. The goal is to eventually b...hrydgard