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path: root/Source/Plugins/Plugin_VideoOGL/Src/main.cpp
AgeCommit message (Expand)Author
2013-09-14Overlay local gameinis over global gameinis instead of copying.Pierre Bourdon
2013-09-14Overlay the user Shaders/ over the shared one to avoid copying filesPierre Bourdon
2013-08-15properly clean up PerfQuery on OGLJack Frost
2013-07-22implement emulate efb format changes on ogl backenddegasus
2013-07-22Implement zcomploc on OpenGL4.2+degasus
2013-06-19Revert "Create our OGL context on the same thread in the OpenGL backend. Same...degasus
2013-05-26Create our OGL context on the same thread in the OpenGL backend. Same issue w...Ryan Houdek
2013-05-01Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the bl...skidau
2013-04-17New license header introduced to all Video based projects.Lioncash
2013-04-15Update the license file text (change SVN to Git) in all projects except Core ...lioncash
2013-04-13Extend our OSD class to support callbacks on init, onframe, and shutdown.Ryan Houdek
2013-04-11Merge branch 'primitive_restart'degasus
2013-04-11ogl: fix single core crashdegasus
2013-04-08use templates for primitive restartdegasus
2013-04-02Fix some more strings for translation, and update the catalog.Glenn Rice
2013-03-25implement 4xSSAA for OGLdegasus
2013-03-07postprocessing: only add *.txt shader and sort themdegasus
2013-03-07reimplement postprocessing and fix one shader as exampledegasus
2013-03-06Merge branch 'master' into GLSL-masterdegasus
2013-03-05initialize bSupportsDualSourceBlend only in rendererdegasus
2013-03-01Some cleanups.NeoBrainX
2013-03-01Merge branch 'master' into perfqueries.NeoBrainX
2013-02-26ARM Support without GLSLRyan Houdek
2013-02-26make samplercache global and call constructor/destructordegasus
2013-02-26Split VideoBackend::Cleanup from Shutdown.degasus
2013-02-18TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized L...NeoBrainX
2013-02-13merge Vertex and PixelShaderCache into ProgramShaderCachedegasus
2013-01-26only create shaders after shadercaches are initializeddegasus
2013-01-25fix bug when rasterfont disappears sometimesdegasus
2013-01-14only use rgba for opengldegasus
2013-01-14fix win compiler errorsdegasus
2013-01-14videoConfig cleanupdegasus
2012-12-27Merge branch 'master' into GLSL-masterdegasus
2012-12-26Remove cg.lib from some files for Windows and renaming a function.Ryan Houdek
2012-12-17Initial push of GLES and GLUtil file breakup.Ryan Houdek
2012-11-26what is this even...rog
2012-10-09More coding style fixes because I suck at sedPierre Bourdon
2012-10-098 spaces indentation -> tabsPierre Bourdon
2012-10-09Add in UBOs, doesn't work yet. Still debugging here.Ryan Houdek
2012-10-09Add in GLSL setting again.Ryan Houdek
2012-08-26OGL: Implement pixel metrics (untested)NeoBrainX
2012-08-26D3D11: Implement some PE pixel performance metrics.NeoBrainX
2012-06-21Set g_texture_cache to NULL upon shutdown. Fixes a crash introduced in previo...NeoBrainX
2012-01-04initialize the uninitializednitsuja
2011-05-31Fix applying anti-aliasing without having to open the gfx config. Thanks to s...NeoBrainX
2011-04-25Remove configuration profile support.NeoBrainX
2011-03-21* GUI Video-Settings changes:gnick79
2011-03-21Moved per-game graphics configuration to the game-list right click menu. It w...Jordan Woyak
2011-03-19Game-specific video settings:skidau
2011-03-17Eliminated memory leaks of the save state code and put it in a namespace. It ...Jordan Woyak