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Plugin_VideoOGL
Age
Commit message (
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Author
2013-10-02
Merge branch 'fix-field-ordering'
Scott Mansell
2013-09-18
ogl: don't PanicAlert on shader compiler warnings
degasus
2013-09-18
[ANDROID] Add two new DriverDetails bugs for Adreno. V45 of the driver has br...
Ryan Houdek
2013-09-18
Revert "ogl: change the default buffer upload on osx+nvidia"
degasus
2013-09-16
[GLES3] Enable support for primitive restart.
Ryan Houdek
2013-09-14
Overlay local gameinis over global gameinis instead of copying.
Pierre Bourdon
2013-09-14
Overlay the user Shaders/ over the shared one to avoid copying files
Pierre Bourdon
2013-09-11
Replace ARRAYSIZE macro with another ugly macro. At least this will throw an ...
Jordan Woyak
2013-09-11
ogl: change the default buffer upload on osx+nvidia
degasus
2013-09-09
ogl: also restore logic op for util shaders
degasus
2013-09-03
ogl: remove obsolete code
degasus
2013-09-03
ogl: disable revision 737df2a68cd5 for desktop ogl
degasus
2013-09-02
ogl: reorder driver extensions checks
degasus
2013-09-01
A few more warnings.
comex
2013-09-01
More warnings: mark/avert truncating conversions from float.
comex
2013-08-29
ogl: only free use fences
degasus
2013-08-29
ogl: fix vertex stream detection
degasus
2013-08-27
ogl: warn on osd if not supported features are enabled
degasus
2013-08-26
ogl: reset api state for blitting
degasus
2013-08-26
ogl driverdetails: add flag to disable hacked and pinned memory
degasus
2013-08-24
Simplify a few OSD::AddMessage calls now that this function accepts std::stri...
Pierre Bourdon
2013-08-23
ogl: fix ubo workaround
degasus
2013-08-23
ogl: rework DriverDetails framework + detect UBO mesa bug
degasus
2013-08-21
Typo + Add Lima to the driverdetails.
Ryan Houdek
2013-08-21
Make us capable of supporting driver specific issues(OSS versus official)
Ryan Houdek
2013-08-21
ogl: enable glsl extension ARB_shader_image_load_store for early-z
degasus
2013-08-20
ogl: explain why pinned memory is disabled for index buffer
degasus
2013-08-20
ogl: fix the range of glDrawRangeElements
degasus
2013-08-20
ogl: use texture_2d instead of renderbuffer for realxfb + efb2ram fbo
degasus
2013-08-20
ogl: remove glBindFragDataLocation
degasus
2013-08-19
ogl: remove glMapBuffer as it isn't in gles
degasus
2013-08-16
Put the shader info log at the end of the shader log file. This fixes issue 6...
Ryan Houdek
2013-08-15
Add some ifdef magic to GLFunctions.cpp to make it not directly dependant on ...
Ryan Houdek
2013-08-15
[Android] Fall back to using dlsym on ourselves to pull in OpenGL Functions w...
Ryan Houdek
2013-08-15
properly clean up PerfQuery on OGL
Jack Frost
2013-08-14
Respect ShouldEmulate() in PerfQuery implementations for DX11 and OGL (ugly i...
Pierre Bourdon
2013-08-06
disable emulate format changes on glsl120
degasus
2013-08-02
Change a glClear in the OpenGL renderer to improve performance on Mali chips.
Ryan Houdek
2013-07-26
[Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer...
Ryan Houdek
2013-07-27
Didn't mean to disable hacked buffer.
Ryan Houdek
2013-07-27
Enable the shader cache on GLES3 now that the shaders compile fine on Mali an...
Ryan Houdek
2013-07-27
Remove the broken buffers bug on Mali hardware since it isn't needed anymore ...
Ryan Houdek
2013-07-27
Add the new glBufferData stream buffer type to the streambuffer class which i...
Ryan Houdek
2013-07-26
Fix Android Build.
Ryan Houdek
2013-07-26
Change from using glDrawElements/glDrawElementsBaseVertex to glDrawRangeEleme...
Ryan Houdek
2013-07-25
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the ...
Ryan Houdek
2013-07-25
Add in the Mali driver bug so we can call glFlush every flush. It seemingly i...
Ryan Houdek
2013-07-22
OGL/SamplerCache: Treat lod_bias as a signed integer.
NeoBrainX
2013-07-22
implement emulate efb format changes on ogl backend
degasus
2013-07-22
Implement zcomploc on OpenGL4.2+
degasus
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