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AgeCommit message (Expand)Author
2012-12-24OGL: Make OSD messages fade out properly instead of having them disappear spo...NeoBrainX
2012-12-24Merge branch 'osx-savegame-fix'degasus
2012-12-23revert last commit, add CheckInvalidState to VideoBackenddegasus
2012-12-23Fixes swprintf_s issues hopefully.Matthew Parlane
2012-12-23Apply same force to float fix as has already been done for DX11.Matthew Parlane
2012-12-10Clean up gcc/g++ compiler warnings that have accumulated.Glenn Rice
2012-12-06Fix some warnings.rog
2012-11-26what is this even...rog
2012-11-19Merge branch 'efb_scaling_fixes'.NeoBrainX
2012-11-16Merge movie-fixes.rog
2012-11-16Remove Renderer::xScale and Renderer::yScale.NeoBrainX
2012-11-16Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().NeoBrainX
2012-11-14Add option for author name for movies. Also, minor cleanup for previous optio...rog
2012-11-12movie cleanuprog
2012-11-11Add an on screen lag counter.rog
2012-11-03Video_Software: Implement texture preloadingNeoBrainX
2012-10-22Some code cleaning for my last commit.rodolfoosvaldobogado
2012-10-20Hey, long time no commits :).rodolfoosvaldobogado@gmail.com
2012-10-04Implement a simple benchmarking mode which logs FPS to a filePierre Bourdon
2012-10-03Move last XFB size from Render to FramebufferManager.NeoBrainX
2012-10-03More cleanups.NeoBrainX
2012-10-03Minor cleanups.NeoBrainX
2012-09-27Video_DX11: Remove some redundant code.NeoBrainX
2012-08-28Fix frame skipping on non-win32 systems missing libavplbl4ster
2012-08-10Revert the recent zcomploc changes including the Graphic_Fixes merge.NeoBrainX
2012-08-07Recreate screenshot texture whenever the backbuffer resolution changes. Fixes...NeoBrainX
2012-08-06Skipped the ZCompLoc pass if the result can be determined at compile time. B...skidau
2012-07-23Fix accesses to the 16 lower pixels of the EFB with OpenGLPierre Bourdon
2012-06-21Set g_texture_cache to NULL upon shutdown. Fixes a crash introduced in previo...NeoBrainX
2012-06-20TextureCache: Properly assign texture hashes when EFB to RAM is used without ...NeoBrainX
2012-06-20Enable hires textures even when texture dumping is enabled.NeoBrainX
2012-06-20Instead of invalidating texcache whenever the graphics configuration dialog g...NeoBrainX
2012-06-11Remove "Disable Textures".NeoBrainX
2012-06-11Remove "Disable Lighting".NeoBrainX
2012-06-08Fast mipmaps deserves to die!!NeoBrainX
2012-05-29Fix changing internal resolution via hotkeys (settings above 1.5x weren't acc...NeoBrainX
2012-05-26Merge rodolfoosvaldobogado's zcomploc code (Graphic_Fixes branch)skidau
2012-05-26made savestates synchronous and immediate. this allows saving or loading whil...nitsuja
2012-05-13Dump the redundant "save textures" function. Use TextureCache's dumping featu...NeoBrainX
2012-05-13TextureCacheBase: Support dumping individual mipmaps.NeoBrainX
2012-05-06Fixed texture encoding in DX11. Thanks to wordmanwords for the patch.skidau
2012-04-03Second Stage: re implement zcomplock and correct all the logic error in Pixel...rodolfoosvaldobogado
2012-04-02First Stage:rodolfoosvaldobogado
2012-03-30Revert Rodolfo's recent zcomploc commits until they actually work correctly.NeoBrainX
2012-03-29more fixes to zcomplock and opengl implementationrodolfoosvaldobogado
2012-03-29Merge branch 'zfreeze-new'NeoBrainX
2012-03-28Merge branch 'scons-removal'Shawn Hoffman
2012-03-27Fix for my last commit, this must fix the problem in the algorithm pointed by...rodolfoosvaldobogado
2012-03-27As requested, this is my implementation of zcomploc using a multi-pass algori...rodolfoosvaldobogado
2012-03-25Merge branch 'wxw3-update'Shawn Hoffman