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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
stable
GameCube and Wii emulator
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Plugins
Age
Commit message (
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Author
2013-10-07
Put Plugins/ in Core/, rename to VideoBackends
Jasper St. Pierre
2013-10-06
[Android] Missed a few things for PowerVR544MP3 'support.' It doesn't actuall...
Ryan Houdek
2013-10-06
Shader generators: Remove any references to D3D9 and cleanup the affected code.
Tony Wasserka
2013-10-06
Rename the Direct3D11 backend to Direct3D. The new short name is D3D.
Tony Wasserka
2013-10-06
Remove D3D9 related files.
Lioncash
2013-10-06
[Android] Tegra 4 'support.' This brings up the OpenGL backend to support Teg...
Ryan Houdek
2013-09-28
Support a gcm revision-specific game ini for cheats + partially fix gecko cod...
comex
2013-09-24
Merge branch 'fix-field-ordering'
Scott Mansell
2013-09-24
D3D11: Set proper border color for Real XFB YUY2 texture. Fixes issue 6483.
TheCow
2013-09-23
Remove all refrences of field ordering from video backends.
Scott Mansell
2013-09-23
Fixed issues with feild ordering.
Scott Mansell
2013-09-22
ogl: drop glsl120 support
degasus
2013-09-22
Pull in the glRenderbufferStorageMultisample function pointer at run time.
Ryan Houdek
2013-09-22
Allow GLES3 hardware to support FSAA. Need a GUI option for this on Android d...
Ryan Houdek
2013-09-22
D3D11: Create temp EFB texture with correct multisample mode. Fixes issue 6482.
TheCow
2013-09-22
D3D11: Fix various MSAA related issues.
NeoBrainX
2013-09-18
ogl: don't PanicAlert on shader compiler warnings
degasus
2013-09-18
[ANDROID] Add two new DriverDetails bugs for Adreno. V45 of the driver has br...
Ryan Houdek
2013-09-18
Revert "ogl: change the default buffer upload on osx+nvidia"
degasus
2013-09-16
[GLES3] Enable support for primitive restart.
Ryan Houdek
2013-09-16
Prevent an error message from erroneously displaying when dumping frames in d...
Rachel Bryk
2013-09-16
D3D11: Fix screenshot aspect ratio.
Tony Wasserka
2013-09-14
Overlay local gameinis over global gameinis instead of copying.
Pierre Bourdon
2013-09-14
Overlay the user Shaders/ over the shared one to avoid copying files
Pierre Bourdon
2013-09-11
Replace ARRAYSIZE macro with another ugly macro. At least this will throw an ...
Jordan Woyak
2013-09-11
ogl: change the default buffer upload on osx+nvidia
degasus
2013-09-09
ogl: also restore logic op for util shaders
degasus
2013-09-07
Move the creation of the GLInterface (and hence the video backend
Glenn Rice
2013-09-03
ogl: remove obsolete code
degasus
2013-09-03
ogl: disable revision 737df2a68cd5 for desktop ogl
degasus
2013-09-02
ogl: reorder driver extensions checks
degasus
2013-09-02
Removal of my terrible idea.
Ryan Houdek
2013-09-02
Fix Non-GLES run path in videosoftware for the previous commit.
Ryan Houdek
2013-09-02
[Android] Make texture loading/deleting/drawing backend non-specific by makin...
Ryan Houdek
2013-09-01
A few more warnings.
comex
2013-09-01
More warnings: mark/avert truncating conversions from float.
comex
2013-09-01
A bunch of trivial changes to fix clang warnings.
comex
2013-08-29
ogl: only free use fences
degasus
2013-08-29
ogl: fix vertex stream detection
degasus
2013-08-27
ogl: warn on osd if not supported features are enabled
degasus
2013-08-26
ogl: reset api state for blitting
degasus
2013-08-26
ogl driverdetails: add flag to disable hacked and pinned memory
degasus
2013-08-23
Merge remote-tracking branch 'remotes/origin/dx9-ssaa-fix'
Rodolfo Bogado
2013-08-24
Simplify a few OSD::AddMessage calls now that this function accepts std::stri...
Pierre Bourdon
2013-08-24
Add an OSD message when taking screenshots in D3D9/D3D11
Pierre Bourdon
2013-08-23
ogl: fix ubo workaround
degasus
2013-08-23
ogl: rework DriverDetails framework + detect UBO mesa bug
degasus
2013-08-21
Typo + Add Lima to the driverdetails.
Ryan Houdek
2013-08-21
Make us capable of supporting driver specific issues(OSS versus official)
Ryan Houdek
2013-08-21
ogl: enable glsl extension ARB_shader_image_load_store for early-z
degasus
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