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dolphin
4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
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Age
Commit message (
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Author
2012-12-30
Fix 4 warnings on OSX
Ryan Houdek
2012-12-30
Fix the last few warnings in Dolphin on my system.
Ryan Houdek
2012-12-30
This line in SWRenderer has been wrong ever since the beginning.
Ryan Houdek
2012-12-29
Missed a precision qualifier in a HWRasterizer shader.
Ryan Houdek
2012-12-29
always calls glBindBuffer(0) after disabling vao
degasus
2012-12-29
revert RasterFont optimization
degasus
2012-12-26
fix byte order in osd rasterfont
degasus
2012-12-26
Merge Fail: Make sure we are using the interface file to get backbuffer dimen...
Ryan Houdek
2012-12-26
Merge branch 'GLES-software'
Ryan Houdek
2012-12-26
Beautify some tabs.
Ryan Houdek
2012-12-26
Got overzealous. We aren't removing CG quite yet with this branch.
Ryan Houdek
2012-12-26
Rename another function...
Ryan Houdek
2012-12-26
Remove cg.lib from some files for Windows and renaming a function.
Ryan Houdek
2012-12-25
Rename the interface files and hopefully fix OSX building.
Ryan Houdek
2012-12-25
Merge branch 'immediate-removal'
degasus
2012-12-25
revert update the rasterfont shader to GLSL3.3 - OGL 2.0 should be enough
degasus
2012-12-24
OGL: Make OSD messages fade out properly instead of having them disappear spo...
NeoBrainX
2012-12-24
Small bit of clean up in GLES-software.
Ryan Houdek
2012-12-24
Merge branch 'osx-savegame-fix'
degasus
2012-12-23
revert last commit, add CheckInvalidState to VideoBackend
degasus
2012-12-23
Fixes swprintf_s issues hopefully.
Matthew Parlane
2012-12-23
Apply same force to float fix as has already been done for DX11.
Matthew Parlane
2012-12-17
Initial push of GLES and GLUtil file breakup.
Ryan Houdek
2012-12-13
move glBindBuffer and glBindVertexArray out of VertexManager
degasus
2012-12-13
Check texture params before updateing them
degasus
2012-12-13
helper for compiling glsl
degasus
2012-12-13
update the rasterfont shader to GLSL3.3 - so OGL 3.3 is needed
degasus
2012-12-13
custom shader for RasterFont, fix color support
degasus
2012-12-13
increase hash size to u64
degasus
2012-12-13
initial release of new RasterFont without color support
degasus
2012-12-13
using of vao, warning: ARB_vertex_array_object is needed
degasus
2012-12-13
also check for vbo updates in EncodeToRamUsingShader
degasus
2012-12-13
only update vbo on changes in XFBSource::Draw
degasus
2012-12-13
cache vbos in TextureCache::TCacheEntry::FromRenderTarget
degasus
2012-12-13
don't update vbo, if there are no changes in Renderer::Swap
degasus
2012-12-13
in the end, also Renderer::Swap in vbo
degasus
2012-12-13
EncodeToRamUsingShader in vbo
degasus
2012-12-13
XFBSource::Draw in vbo
degasus
2012-12-13
TextureCache::TCacheEntry::FromRenderTarget as vbo
degasus
2012-12-13
use vbo for ShowEFBCopyRegions
degasus
2012-12-13
fix ShowEFBCopyRegions
degasus
2012-12-13
reset glEnableClientState befor every draw
degasus
2012-12-13
remove usage of glMultiTexCoord2f
degasus
2012-12-10
Clean up gcc/g++ compiler warnings that have accumulated.
Glenn Rice
2012-12-06
Fix some warnings.
rog
2012-11-26
what is this even...
rog
2012-11-19
Merge branch 'efb_scaling_fixes'.
NeoBrainX
2012-11-16
Merge movie-fixes.
rog
2012-11-16
Remove Renderer::xScale and Renderer::yScale.
NeoBrainX
2012-11-16
Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().
NeoBrainX
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