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AgeCommit message (Expand)Author
2012-12-30Fix 4 warnings on OSXRyan Houdek
2012-12-30Fix the last few warnings in Dolphin on my system.Ryan Houdek
2012-12-30This line in SWRenderer has been wrong ever since the beginning.Ryan Houdek
2012-12-29Missed a precision qualifier in a HWRasterizer shader.Ryan Houdek
2012-12-29always calls glBindBuffer(0) after disabling vaodegasus
2012-12-29revert RasterFont optimizationdegasus
2012-12-26fix byte order in osd rasterfontdegasus
2012-12-26Merge Fail: Make sure we are using the interface file to get backbuffer dimen...Ryan Houdek
2012-12-26Merge branch 'GLES-software'Ryan Houdek
2012-12-26Beautify some tabs.Ryan Houdek
2012-12-26Got overzealous. We aren't removing CG quite yet with this branch.Ryan Houdek
2012-12-26Rename another function...Ryan Houdek
2012-12-26Remove cg.lib from some files for Windows and renaming a function.Ryan Houdek
2012-12-25Rename the interface files and hopefully fix OSX building.Ryan Houdek
2012-12-25Merge branch 'immediate-removal'degasus
2012-12-25revert update the rasterfont shader to GLSL3.3 - OGL 2.0 should be enoughdegasus
2012-12-24OGL: Make OSD messages fade out properly instead of having them disappear spo...NeoBrainX
2012-12-24Small bit of clean up in GLES-software.Ryan Houdek
2012-12-24Merge branch 'osx-savegame-fix'degasus
2012-12-23revert last commit, add CheckInvalidState to VideoBackenddegasus
2012-12-23Fixes swprintf_s issues hopefully.Matthew Parlane
2012-12-23Apply same force to float fix as has already been done for DX11.Matthew Parlane
2012-12-17Initial push of GLES and GLUtil file breakup.Ryan Houdek
2012-12-13move glBindBuffer and glBindVertexArray out of VertexManagerdegasus
2012-12-13Check texture params before updateing themdegasus
2012-12-13helper for compiling glsldegasus
2012-12-13update the rasterfont shader to GLSL3.3 - so OGL 3.3 is neededdegasus
2012-12-13custom shader for RasterFont, fix color supportdegasus
2012-12-13increase hash size to u64degasus
2012-12-13initial release of new RasterFont without color supportdegasus
2012-12-13using of vao, warning: ARB_vertex_array_object is neededdegasus
2012-12-13also check for vbo updates in EncodeToRamUsingShaderdegasus
2012-12-13only update vbo on changes in XFBSource::Drawdegasus
2012-12-13cache vbos in TextureCache::TCacheEntry::FromRenderTargetdegasus
2012-12-13don't update vbo, if there are no changes in Renderer::Swapdegasus
2012-12-13in the end, also Renderer::Swap in vbodegasus
2012-12-13EncodeToRamUsingShader in vbodegasus
2012-12-13XFBSource::Draw in vbodegasus
2012-12-13TextureCache::TCacheEntry::FromRenderTarget as vbodegasus
2012-12-13use vbo for ShowEFBCopyRegionsdegasus
2012-12-13fix ShowEFBCopyRegionsdegasus
2012-12-13reset glEnableClientState befor every drawdegasus
2012-12-13remove usage of glMultiTexCoord2fdegasus
2012-12-10Clean up gcc/g++ compiler warnings that have accumulated.Glenn Rice
2012-12-06Fix some warnings.rog
2012-11-26what is this even...rog
2012-11-19Merge branch 'efb_scaling_fixes'.NeoBrainX
2012-11-16Merge movie-fixes.rog
2012-11-16Remove Renderer::xScale and Renderer::yScale.NeoBrainX
2012-11-16Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().NeoBrainX