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2026-05-19Add mostly empty Netplay screen, equivalent of NetPlayDialog in QT.Tom Pratt
All it can do at this point is quit the current netplay session when backing out of this screen.
2026-05-19Move NetplaySetupScreen to its own fileTom Pratt
2026-05-19Show client connection errors and handle connection resultTom Pratt
If result is a success sent event to launch the next netplay screen. if it fails, clear up the netplay client
2026-05-19Store netplay BootSessionData and use it to run the netplay gameTom Pratt
2026-05-19Pass game list to NetPlayUICallbacks and implement OnMsgChangeGame, ↵Tom Pratt
OnMsgStartGame, FindGameFile
2026-05-19Add NetPlayClient join and stub NetPlayUICallbacksTom Pratt
2026-05-19Add Netplay settings JNI layer and wire up NetplaySetupViewModelTom Pratt
2026-05-19Netplay setup UITom Pratt
Only for connecting, no hosting yet.
2026-05-19Add compose dependencies for Android and empty NetplaySetupActivityTom Pratt
Derive compose colour theming from the existing XML styles already set at the activity level.
2026-05-15IOS/Network: reduce log verbosity of SO_EAGAIN to info levelTillmann Karras
Otherwise IOCTL_SO_ACCEPT is very noisy until a client connects.
2026-05-14AudioCommon: Add individual Wiimote audio mixerWeston Heard
Also incremented STATE_VERSION.
2026-05-13fixes: make dolreader validate section addresses and sizesDacoTaco
IOS and IPL reject non-32byte aligned sections
2026-05-12Merge pull request #14635 from JosJuice/android-panic-log-crashDentomologist
Android: Move alert message log from Kotlin to C++
2026-05-12PPCAnalyst: Split "in use" analysis into reads and writesJosJuice
If the last write to a register comes before the last read of it, we can write the register to ppcState after the last write instead of after the last read. This will hopefully help spread out m_ppc_state writes across a code block, improving pipelining. Also, if there's a conditional branch that's after the last write but before the last read, instead of needing to emit one m_ppc_state write on each side of the branch, we now only need to emit one m_ppc_state write. A note about the changes made to stmw and mfcr: These instructions don't write to any GPRs or CRs respectively – they only read from them. With this commit, there are no longer any cases where registers get written back to m_ppc_state after an instruction that just reads from them, so we can get rid of all STP logic from these two instructions. lmw still needs its STP logic, since that one does write to registers.
2026-05-11Merge pull request #14592 from jordan-woyak/memcard-manager-scrollingAdmiral H. Curtiss
DolphinQt/GCMemcardManager: Set ScrollMode::ScrollPerPixel to make scrolling behavior less annoying.
2026-05-11Merge pull request #14613 from JosJuice/wad-tmd-checksAdmiral H. Curtiss
DiscIO: Add extra IsValid checks for VolumeWAD::m_tmd
2026-05-08Android: Move alert message log from Kotlin to C++JosJuice
For some reason, NativeLibrary.kt calling Log for the alert message text makes Dolphin die with a JNI error. Supposedly the jstring passed to the logging function is invalid. I don't understand why, because the dialog that we show right afterwards is able to read the string just fine. The error happens even if I pass the string directly to Log without prepending any extra text. There's no real downside to having the logging in C++ instead of Kotlin, so let's move it to C++ to avoid the JNI error.
2026-05-07Merge pull request #14634 from JosJuice/jitarm64-msr-dr-bitDentomologist
JitArm64: Fix DR check in MSRUpdated
2026-05-07Merge pull request #14629 from Simonx22/android/convert-tvutil-to-kotlinDentomologist
Android: Convert TvUtil to Kotlin
2026-05-07Merge pull request #14645 from ↵JosJuice
Dentomologist/msghandler_use_more_suitable_log_levels MsgHandler: Use LogLevel matching MsgType for alerts
2026-05-07Core: Implement automatic symbol demanglingAmber Brault
2026-05-06Merge pull request #14644 from tom-pratt/fix_do_all_players_have_gameDentomologist
DoAllPlayersHaveSameGame returns correct result instead of always true
2026-05-06Merge pull request #14632 from vladfi1/upstream-pipe-inputs-fixDentomologist
Unconditionally lock in ControllerInterface::UpdateInput
2026-05-06Unconditionally lock in ControllerInterface::UpdateInput.Vlad Firoiu
2026-05-06MsgHandler: Use log level matching MsgType for alertsDentomologist
When calling `ShowMessageAlert` with a given `MsgType`, log the alert with a `LogLevel` matching the `MsgType` instead of always using `LogLevel::LERROR`.
2026-05-06DoAllPlayersHaveSameGame returns correct result instead of always trueTom Pratt
SendGameStatus() was writing SyncIdentifierComparison as a u32 but the server reads it as a u8 enum, so the server always gets 0 (SameGame). This bug was introduced in commit 66276ac.
2026-05-05Merge pull request #14532 from Dentomologist/autoupdatechecker_fix_edge_casesDentomologist
AutoUpdateChecker: Fix Edge Cases
2026-05-05Merge pull request #14642 from SuperSamus/cpp-move-fixup-nocubebJordan Woyak
Fixup #14565 (compilation with `-DENABLE_CUBEB=OFF`)
2026-05-05Fixup #14565 (compilation with `-DENABLE_CUBEB=OFF`)Martino Fontana
2026-05-03Replace some [[maybe_unused]] annotations with commented namesDentomologist
Remove the [[maybe_unused]] annotation from various parameters that are unconditionally unused and comment out their names instead. This makes it unambiguous that the variables are unused, while making the remaining [[maybe_unused]] annotations more reliable indicators that those variables are in fact used in some contexts. These parameters are mostly in overridden functions where the override doesn't need that particular variable.
2026-05-01Merge pull request #14628 from JosJuice/android-remove-hostthreadlockJordan Woyak
Android: Remove HostThreadLock
2026-05-01JitArm64: Fix DR check in MSRUpdatedJosJuice
TBZ takes the index of the bit to test, not a LogicalImm.
2026-04-30Merge pull request #14384 from ethanuppal/editdsuserversJordan Woyak
Config: Add Edit button to DSU server menu
2026-04-30Android: Convert DirectoryInitialization to KotlinSimonx22
2026-04-30Android: Convert TvUtil to KotlinSimonx22
2026-04-30Config: Add Edit button to DSU server menuEthan Uppal
Signed-off-by: Ethan Uppal <113849268+ethanuppal@users.noreply.github.com>
2026-04-29Add Classic Controller support cheats for Animal Crossing (all regions)spaceage64
2026-04-29Android: Remove HostThreadLockJosJuice
Follow-up to 068947e. HostThreadLock no longer serves a purpose.
2026-04-28Merge pull request #13505 from tygyh/Replace-find-with-containsDentomologist
Source/Core: Replace `find(x) != npos` with `contains(x)`
2026-04-28Merge pull request #14602 from jordan-woyak/show-file-in-folderDentomologist
QtUtils: Add ShowFileInFolder function and make GameList right-click menu actions use it.
2026-04-27Merge pull request #14601 from jordan-woyak/mkgp-wheel-fixJMC47
HW/Triforce/MarioKartGP: Tweak the steering wheel FFB device responses to prevent "Wheel Error" screens.
2026-04-27Merge pull request #13931 from SuperSamus/pikmin-squared-60fpsJMC47
GameINI: Add 60 FPS code for Pikmin Squared
2026-04-27HW/Triforce/MarioKartGP: Tweak the steering wheel FFB device responses to ↵Jordan Woyak
prevent "Wheel Error" screens.
2026-04-26Android: Convert FileBrowserHelper to KotlinSimonx22
2026-04-26Android: Convert EGLHelper to KotlinSimonx22
2026-04-26Merge pull request #14569 from ↵OatmealDome
Simonx22/android/convert-gamefilecachemanager-to-kotlin Android: Convert GameFileCacheManager to Kotlin
2026-04-25Merge pull request #14308 from jordan-woyak/character-encodingJordan Woyak
StringUtil: Make UTF16ToUTF8 and UTF8ToUTF16 use custom encoding/decoding implementation.
2026-04-25GCAdapter: Fix data racesDentomologist
Make `s_is_adapter_wanted` and the elements of `s_config_rumble_enabled` atomic. The CPU thread reads `s_is_adapter_wanted` and `s_config_rumble_enabled` in `Output`, while the host thread writes to them in `RefreshConfig`. The simplest way to trigger this race is to close the `Settings` window while playing a game with the adapter active.
2026-04-25Merge pull request #14618 from ↵Jordan Woyak
Dentomologist/stereomode_unabbreviate_variable_names StereoMode: Unabbreviate enum names
2026-04-25DirectoryBlob: fix data alignment for GC/Triforce and skip Triforce DIMM ↵naari3
memory range The 0x8000 alignment in DirectoryBlob is needed for Wii disc group encryption, but for GC/Triforce it inflates file offsets unnecessarily. Use 0x20 alignment for Triforce (matching original disc layout) while keeping 0x8000 for GC due to DTK audio streaming requirements. On Triforce games with many files, the inflated offsets can land in the AMMediaboard DIMM memory range (0x1F000000-0x1F800000). Reads from that region return SRAM data instead of disc data, causing the game to hang. Skip the DIMM range when assigning per-file data offsets if any portion of the file would overlap [0x1F000000, 0x1F800000).