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# GHKD7D, GHKE7D, GHKF7D, GHKP7D, GHKS7D - Hulk

[Core]
# The game has an uncapped frame rate, which is equivalent to SyncOnSkipIdle already being False.
# Setting it is meant to avoid any performance regression when using the frame rate limit patch.
SyncOnSkipIdle = False

[OnFrame]

[ActionReplay]

[Gecko]