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<?xml version="1.0" encoding="utf-8"?>
<!-- All lists for ListPreference keys/values are placed here -->
<resources>
<!-- CPU core selection - X86 -->
<string-array name="emuCoreEntriesX86" translatable="false">
<item>@string/interpreter</item>
<item>@string/jit64_recompiler</item>
<item>@string/jitil_recompiler</item>
</string-array>
<string-array name="emuCoreValuesX86" translatable="false">
<item>0</item>
<item>1</item>
<item>2</item>
</string-array>
<!-- CPU core selection - ARM -->
<string-array name="emuCoreEntriesARM" translatable="false">
<item>@string/interpreter</item>
<item>@string/jit_arm_recompiler</item>
</string-array>
<string-array name="emuCoreValuesARM" translatable="false">
<item>0</item>
<item>3</item>
</string-array>
<!-- CPU core selection - Other -->
<string-array name="emuCoreEntriesOther" translatable="false">
<item>@string/interpreter</item>
</string-array>
<string-array name="emuCoreValuesOther" translatable="false">
<item>0</item>
</string-array>
<!-- Video Backend Selection - Supports OpenGL ES 3 -->
<string-array name="videoBackendEntriesGLES3" translatable="false">
<item>@string/software_renderer</item>
<item>@string/opengl_es3</item>
</string-array>
<string-array name="videoBackendValuesGLES3" translatable="false">
<item>Software Renderer</item>
<item>OGL</item>
</string-array>
<!-- Video Backend Selection - No OpenGL ES 3 support -->
<string-array name="videoBackendEntriesNoGLES3" translatable="false">
<item>@string/software_renderer</item>
</string-array>
<string-array name="videoBackendValuesNoGLES3" translatable="false">
<item>Software Renderer</item>
</string-array>
<!-- EFB Copy Method Preference -->
<string-array name="efbCopyMethodEntries" translatable="false">
<item>@string/disabled</item>
<item>@string/efb_copy_texture</item>
<item>@string/efb_copy_ram_uncached</item>
<item>@string/efb_copy_ram_cached</item>
</string-array>
<string-array name="efbCopyMethodValues" translatable="false">
<item>Off</item>
<item>Texture</item>
<item>RAM (cached)</item>
<item>RAM (uncached)</item>
</string-array>
<!-- Texture Cache Accuracy Preference -->
<string-array name="textureCacheAccuracyEntries" translatable="false">
<item>@string/texture_cache_accuracy_low</item>
<item>@string/texture_cache_accuracy_medium</item>
<item>@string/texture_cache_accuracy_high</item>
</string-array>
<string-array name="textureCacheAccuracyValues" translatable="false">
<item>128</item>
<item>512</item>
<item>0</item>
</string-array>
<!-- External Frame Buffer Preference -->
<string-array name="externalFrameBufferEntries" translatable="false">
<item>@string/disabled</item>
<item>@string/external_frame_buffer_virtual</item>
<item>@string/external_frame_buffer_real</item>
</string-array>
<string-array name="externalFrameBufferValues" translatable="false">
<item>Disabled</item>
<item>Virtual</item>
<item>Real</item>
</string-array>
<!-- Internal Resolution Preference -->
<string-array name="internalResolutionEntries" translatable="false">
<item>1x Native (640x528)</item>
<item>1.5x Native (960x792)</item>
<item>2x Native (1280x1056)</item>
<item>2.5x Native (1600x1320)</item>
<item>3x Native (1920x1584)</item>
<item>4x Native (2560x2112)</item>
</string-array>
<string-array name="internalResolutionValues" translatable="false">
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
</string-array>
<!-- Anisotropic Filtering Preference -->
<string-array name="anisotropicFilteringEntries" translatable="false">
<item>1x</item>
<item>2x</item>
<item>4x</item>
<item>8x</item>
<item>16x</item>
</string-array>
<string-array name="anisotropicFilteringValues" translatable="false">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
</string-array>
</resources>
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