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// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "AudioCommon/NullSoundStream.h"
void NullSound::SoundLoop()
{
}
bool NullSound::Init()
{
return true;
}
bool NullSound::SetRunning(bool running)
{
return true;
}
void NullSound::SetVolume(int volume)
{
}
void NullSound::Update()
{
}
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