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// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include "AudioCommon/NullSoundStream.h"

void NullSound::SoundLoop()
{
}

bool NullSound::Init()
{
  return true;
}

bool NullSound::SetRunning(bool running)
{
  return true;
}

void NullSound::SetVolume(int volume)
{
}

void NullSound::Update()
{
}