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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstdlib>
#include "AudioCommon/SoundStream.h"
#define BUF_SIZE (48000 * 4 / 32)
class NullSound final : public SoundStream
{
// playback position
short realtimeBuffer[BUF_SIZE / sizeof(short)];
public:
bool Start() override;
void SoundLoop() override;
void SetVolume(int volume) override;
void Stop() override;
void Clear(bool mute) override;
void Update() override;
static bool isValid() { return true; }
};
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