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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "AudioCommon/SoundStream.h"
#include "Common/Thread.h"
class OpenSLESStream final : public SoundStream
{
#ifdef ANDROID
public:
OpenSLESStream(CMixer *mixer, void *hWnd = nullptr)
: SoundStream(mixer)
{};
virtual ~OpenSLESStream() {};
virtual bool Start();
virtual void Stop();
static bool isValid() { return true; }
private:
std::thread thread;
Common::Event soundSyncEvent;
#else
public:
OpenSLESStream(CMixer *mixer, void *hWnd = nullptr): SoundStream(mixer) {}
#endif // HAVE_OPENSL
};
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